How many times do you flip any given enemy in a war. 5? 6?
Here is where logic comes into play.
Assuming it’s a 30v30 war and you are trying to flip the board as often is possible, and for argument sake 27 of the 30 teams have on color tanks and 3 of the 30 have off color tanks, here is what will happen when you go against any opponent that is worth a damn.
Everyone has to (or should) stack against the tank for as many battle as possible. This is simple raid mechanics and i don’t think can really be argued. This happens for the 27 of 30 teams. This depletes many alliances members of the strong color against the standard tank in 1-3 battles. Luckily, you have three teams that held out because they are so special they get to use their own color. These teams are them easily taken down since you have 30 teams that are more or less full of the strong color against these hold out teams.
I’m not guessing here. I have watched this happen in wars. My alliance is fighting relatively high level wars (top 200+) and we all are excited when we see tank holdouts. They are easily farmed since most alliance members have at least one team that is ready to tackle even the most “fearsome” tanks.
And BTW, Rigard+20 with a costume is a totally serviceable tank, and Dom while not ideal still gets the benefit of eating up yellow opponents making the overall battle harder. It’s not about winning a single match, but the whole war. It’s like there is a saying about that…
But whatever. Run your mono tank strategy with a few holdouts. I hope we get to war soon.