Master Thread for this topic as it pops up every couple weeks
The Problem
When kills are not “clean” it results in some difference of the total points earned for killing that defence.
Some Examples
These have been borrowed from other peoples threads; they are not my own; I am sure you will have dozens of your own examples
Note it doesn’t always actually happen with “double” or “triple” taps:
Explanation
This phenomenon is completely “normal” and results from the system being unable to allocate “partial” points.
Essentially the way that scores for partial kills are based on the percentage of HP which was removed/ damaged during the fight. Percentages multiplied by whole numbers usually results in some messy part-numbers which can result in rounding errors.
It is worth noting
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The more attempts there is on a defence, the more likely it is that there will be some degree of rounding error.
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Typically the rounding error is only 1 point for double taps (at most) and 2 points (at most) for triple & quadruple (or more) taps. It is abnormal for more than 2 additional “rounding” points to occur but it could happen.
Solution
If you feel that you have been unfairly treated / impacted by this rounding the best & only thing you can do is to #contact-support by creating an ingame support ticket. You can find instructions on how to do that by clicking on that hyperlink.
Related Links
- Round-off error at war!?
- Wrong War Points
- Round-off error at war!?
- War points changing throughout war
- Enemy got 63 war points for killing a team worth 62
- Round up in wars giving benefit to enemy
- Bug in war points
- Alliance war: wrong score
- Inadequate war score calculation
- [minor] SIngle vs multiple attacks during the war --> score diff
Best of Luck for future wars!
G