- Will this thread ever get updated or what?! -
New ideas to two heroes:
Goblin Lord 5* (fire)
Speciality: Warmonger
- Deals 300% to a random target and automaticly inflict bleeding (100% of normal damage done over 5 turns).
- For 4 turns: All Barbarians has +20% chance to inflict bleeding (Undispellable)
- Bleading now is increased to 100% (from 60%) of the damage done by the normal attack over 5 turns and this effect stacks with similar effects up to max 300%
567/860/1400 Average
Note: This hero makes class Barbarians quite powerful and fun to setup a team with this very class.
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Poisonos Mushrom 4* (Green)
Speciallity: Toxical Spores
- All enemies are poisoned with 280 damage over 6 turns
- All enemies are poisoned with additional undispellable 120 damage over 6 turns.
- Increase all poison damage for allies by 40%
- Enemies get -20% chans for any dispel status alignmens (on their own allies)
570/680/1280 Average
Note: This buffs the poison heroes and make them more versatile/fun to play