Master (?) - New Hero Ideas, Special Skills, Classes & Talents

  • Will this thread ever get updated or what?! -

New ideas to two heroes:

Goblin Lord 5* (fire)

Speciality: Warmonger

  • Deals 300% to a random target and automaticly inflict bleeding (100% of normal damage done over 5 turns).
  • For 4 turns: All Barbarians has +20% chance to inflict bleeding (Undispellable)
  • Bleading now is increased to 100% (from 60%) of the damage done by the normal attack over 5 turns and this effect stacks with similar effects up to max 300%

567/860/1400 Average

Note: This hero makes class Barbarians quite powerful and fun to setup a team with this very class.
———

Poisonos Mushrom 4* (Green)

Speciallity: Toxical Spores

  • All enemies are poisoned with 280 damage over 6 turns
  • All enemies are poisoned with additional undispellable 120 damage over 6 turns.
  • Increase all poison damage for allies by 40%
  • Enemies get -20% chans for any dispel status alignmens (on their own allies)

570/680/1280 Average

Note: This buffs the poison heroes and make them more versatile/fun to play