Master (?) - New Hero Ideas, Special Skills, Classes & Talents

I’d like 2022 to introduce a new Status Ailment, likely for a hit-3 hero: death curse

  • If the target and nearby enemies are killed within the next 4 turns, the target cannot be revived for the remainder of the battle.

And a new buff: Mana Gain Sharing

  • All allies share mana gained for 4 turns.
  • All allies get +38% mana generation for 4 turns.

Obviously this latter could be an excellent tank option. But offensively, I think it would also work in favor of more varied color offenses. And any heroes that allow mixing up the status quo and finding fun new offensive combinations is a winner in my book.