[Master] - Hero Balance Update History

Status Effects

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Effect Version Change
Undispellable Status Effects Version 45 Durations of undispellable and uncleansable status effects can now be refreshed
- New casts of Element Link now refresh the duration of identical Element Link buffs previously applied by another Hero of the same Family
- Element Link buffs that grant extra defense against a specific element are not considered identical; such effects now overlap, and will not refresh or override each other
- Wolf and Raven Heroes can now refresh the duration of status effects modified by their Family Bonus
Corrosive Ailments Version 45 Non-Corrosive status ailments can now override Corrosive status ailments of the same name
- Previously, Corrosive effects would override “regular” effects, but not the other way around.
- Burn/Frost/Poison will now override Corrosive Burn/Frost/Poison, and vice versa
- Stack effects will continue to be unaffected by status effects

Families

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Family Version Change
Atlantis Version 48 Bonus for 2/3/4/5 Heroes → Bonus for 1/2/3/4/5 Heroes
+5%/+10%/+15%/+20% defense → +5%/+10%/+15%/+20%/+25% defense
Gargoyle Version 48 Stoneskin (Passive) durability now corresponds to Mana Speed
The slower a Gargoyle is, the more instances of incoming damage their Stoneskin will nullify; this value scales incrementally (Hero is Very Fast / Fast / Average / Slow / Very Slow = Stoneskin will block 1 / 2 / 3 / 4 / 5 instances of damage)
Kingdom June 2022 Activation effect for 1/2/3 Heroes:
- 2%/4%/6% mana → 3%/6%/10% mana
- 2%/3%/4% heal → 4%/6%/8% heal
Sep 2022 Mana for 1/2/3 Heroes: 3%/6%/10% → 2%/4%/6%
HP for 1/2/3 Heroes: 4%/6%/8% → 3%/5%/7%
Magic Feb 2022 25%/50% chance for 2/3 Heroes → 50%/75%/100% chance for 1/2/3 Heroes
Moon June 2022 Activation chance for 1/2 Heroes: 10%/20% → 50%/75%
Activation chance upon defeat for 1/2 Heroes: 50%/75% → 75%/100%
Water damage: 98 → 196 (for Legendary Heroes)
- Similar increases for Heroes of lower rarities
Slayers Version 47 Slayers Heroes’ mana speed is now “Slayer”, which is slightly faster than Slow.
Starfall Feb 2022 40%/60% chance for 2/3 Heroes → 50%/75%/100% chance for 1/2/3 Heroes
Sun June 2022 Activation chance for 1/2 Heroes: 10%/20% → 50%/75%
Activation chance upon defeat for 1/2 Heroes: 50%/75% → 75%/100%
Burn damage: 98 → 196 (for Legendary Heroes)
- Similar increases for Heroes of lower rarities
Villain Dec 2021 Chance of activation: 5/15% → 20/40%
Health recovery from damage dealt upon attack: 10/30% → 30/60%
Winter Family Minions Feb 2022 Elf Minions
- 10% HP → 7% HP inherited from the caster
Winter Feb 2022 +5%/10% → +2%/3% health for Minions inherited from their summoner

Passives

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Passive Version Change
Gargolyes’ Stoneskin June 2022 Duration increased by 1 turn for all Mana Speeds faster than Very Slow
- Very Fast/Fast/Average/Slow/Very Slow: 1/2/3/4/5 turns → 2/3/4/5/5 turns
Magic Family Feb 2022 Now affects all targets regardless of their element.
Magic Family Version 47 OLD: 50% chance to activate on a fully charged (x2) Special Skill
NEW: 50% chance to activate on x1 Mana Charge, 100% chance on x2

Balance updates to be processed

I have not had time to add these to the above list.
I will do it later:

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