Happy to share that, with my Grazul up, I decided to switch up my team for this one:
Gullibursti (+10) / Elkanen (4/32) / Boril (+10) / Grazul (4/62) / Mist (+10)
Aside from using a couple mana potions, very elated that this was an easy win. Didn’t even have to use Time Stops to keep Vivica from healing and cleansing them of my debuffs. And was a definite progression from my old team setup:
Melendor (+10) / Elkanen / Boril / Caedmon (+10) / Mist
Now, I sit with 4 trainers. Might end up dumping them all in Kadilen. Might decide to put one or two in Buddy to get him maxed already. He’s fun!
This time i changed something, i opted for the “attack-me-please” team:
Gulli +14 - Vela +10 - Mist +18 - Boril +c.bonus+6 - Gulli
Double Gullinbursti was like a cheat code with Mist blocking riposte and def up, it was a joke. It only took a bit to face lastwomanstanding Vivica without a hitter, but no big deal at all.
Emblems to Gullinbursti, absolutely, and probably to Rigard#2.
Trainer to Melendor #2
I used 4 star heroes, all fully leveled:
Caedmon (no emblems) - Gullinbursti (20) - Boril (18) - Rigard (none) - Mist (none). Boril and Caedmon also have their costumes fully leveled, though I did not/could not use their costume versions.
The items I selected: bombs, axes, mana potions, minor mana potions
I used the big pig to over-heal before the boss fight and made sure everyone was juiced up before going in. I used a couple of axes to control things a bit against the bosses, did not use any bombs, and used just one minor mana potion to juice Boril up at one point. Even though Boril is a passive hero, his riposte can be just devastating. If you use him, make sure to have him always ready to fire off against the bosses. Its also fun to watch your Boril give the boss Boril a taste of his own riposte medicine! As for Vivica, she is a pain (wish I had her as one of my heroes; still waiting), but her special can be controlled with Mist.
Cleric emblems are definitely going to Rigard. Trainer getting banked for now.
Third trials won in a row - this time a bit harder.
Used Melendor, cChao, Brienne, Hawkmoon and Caedmon 4/1
Brought the bomb arsenal (axes, bombs, dragon attacks) and minor mana pots for the final fight.
Survived the monster waves with 6 minor mana pots on the healers. Green tiles did normal damage, especially vs the blue birdies. Good thing I had two healers, always a pot or two (never 4) was enough to charge one to full mana.
Facing the bosses I realized it won’t be easy with almost no snipers, two 3*, an unleveled 4* and limited mana control. So I unleashed bomb hell on them, and some green tiles with Brienne finished the job (5 Axes, 5 Bombs, 3 Dragon Attacks used).
Edit: I also tried to steal Vivica’s mana with cChao. Guess what…manashield. That was the final straw that made me pull the trigger on the bombs.
Trainer went to costume of Caedmon, druid emblems will be used later for Caedmon . Don’t really have a good enough cleric as of yet so cleric emblems saved.
Here was the team:
I used this team mostly on a whim and have never brought this team before. It had no dispel so I had a little concern. It actually worked great. Gullinbursti had everyone at nearly double health, Ranvir boosted A @ fast mana, and Chao delayed mana enough.
Boril went down first by design. Horghall next and finally Vic. When I focused on Horghall he probably fired like 4 or 5 times … it just didn’t matter due to the boosted health. Antidotes negated the A drop and the team got on with the show.
Elkanen went up to +16 and Ranvir to +2. Glenda got the trainer.
This was my team this time:
Maybe it was such a passive team, but it worked really well. I was able to get the final stage with the heal if all my heroes boosted and the maximum amount of bees and I could resist Horghall’s special twice. However, when I was about to heal the team, Brienne was hit and died. Not worried as Groot had already died and Boril and Vivica weren’t a threat at all.
Trainer for Almur, cleric emblems for MN and the druid ones for Brienne.
Good luck and take care.
It worked so well that i will stick to this team for quite a long time. Only difference is first boar is maxed to +20.
Emblems will go to Melendor and Pixie. Trainer to Elizabeth
Same team as last time no items used. Everyone survived
Cleric rigard, druid storage trainer zocc.
I seemed to take forever to kill the bosses today.
I used 3x Yellow and 2x Green
I barely had yellow tiles, and greens were doing ok but viv was going off and horghall so they made me have little effect so it took what seemed like forever. Other than that it was a cake walk as always
Rigs+19 | Mist+18 | cLianna+18 | cLianna+0 | Lepus+19
Unfortunately no cRigs allowed, and don’t have Zimmie so no attack buffer. Don’t have either Kunchen, cMagni, or White Rabbit, so no defense dropper either. As a result this is one of the trials where I really need to work the board for tiles. Board was decent this time, but did need to use two mana pots to boost both cLiannas to get rid of Horghall before he could fire. After that it was just timing Mist right to make sure Boril wouldn’t be able to riposte, and Viv couldn’t give the defense up.
Trainer to Phileas Fogg to finally max him out, emblems saved.
Melendor+14, Rigard+11, Elkannen+1, Mist+11, Caedmon+10.
Used a pile of mana pots on the final stage bosses, but none before that.
Im loving the Pig
He may as well head to 20 as well
my Druid and Cleric roster is a little thin at the moment. This is the best I have:
For the final board, would it better to take Brienne in regular, or in costume?
I used the following team (in order):
- Caedmon (max lvl)
- Gullinbursti (max lvl + 20 emblems)
- Boril (max lvl + costume bonus + 18 emblems)
- Costume Sabina (max + 15 emblems)
- Mist (max lvl)
I brought in bombs. axes, mana pots, minor pots.
The big pig makes this one a cake walk. No items used at all. Not a lot of direct damage going on with this group, but it didn’t matter. Groot pretty much blew himself up because of my Boril’s riposte, and Sabina kept debuffing the enemy Boril’s riposte when needed. Vivica was the last one standing. It took a while because of her annoying healing power, but once she was the only one left, the end result was not in doubt.
You gotta love the big pig!!
Just to reply to myself here, the team i posted above did not make it. partially because the bosses took out Brienne relatively early, and then there wasn’t enough firepower to keep up with Vivica’s healing. i took out Boril and did some damage to Horghall at first, but he and Vivica finally killed off the rest of my team and had full health when they did, after like 10 or 15 minutes of launching tile after ineffective tile at them.
I have Boril, Malicna, and Master Lepus in the works, so better luck next time i hope.
Great effort @Sam-I-Am ! You’ll get there for sure
I used Malicna in my team today for the first time even though she isn’t maxed (41/80 +/-). She was my only hero capable of dropping enemy D in the 4* or 5* class. She was effective. Sounds like you have some great other ones coming up too.
Team I used on this trial:
cChao (17) - Melendor - Brienne - Melia - cHawkmoon
Went for super mana potions this time because I was afraid that any of the 3s can be killed way too early if I went with only minor mana potions for healers’ recharge.
Had to use a potion almost immediately due to a very bad board filled with mostly purples and blues. Survived with melendor’s heal long enough to rearrange the board on the first monster wave so that everyone’s charged for the second and at almost full health.
Long story short…had to use another Super mana potion almost immediately but it was the last I used.
Went to the bosses fully charged and with good enough board. I had the bombs to blast them into oblivion ASAP (5x Dragon Attack, Bomb Attack, Axe attack), but first worked with the board and tried stealing Vivica’s mana with Chao. Twice tried, twice she manashielded, it went better with stealing Horghall’s mana. Still was able to inflict quite a lot of damage with Brienne’s attack buff + Melia’s critical so I ended spending only 2 Dragon Attacks, 2 Bomb attacks and 3 Axe attacks plus the afforementioned 2 Super mana potions.
Hopefully for the next trial will have double cKelile and Caedmon so that it could be not so much item consuming.
I never liked this trial, but with recent additions of C Sabina and Mist, I finally did it without any items. It was a bit time consuming (took me around 5-8 minutes to beat last level), but it worked.
Vivica as healer and cleanser of Horghall’s attack down, Mist / C Sabina as buff blockers of Boril’s riposte and Vivica’s defense buff, C Sabina also secondary healer and dispeller, Hansel mainly for stopping Vivica/Boril from firing and Horghall C (Druid version), just because I had nothing better to put on last spot.
Don’t have pig, Zimkitha or Kunchen. They would make this trial a lot easier. I was never big fan of Boril and he don’t have any emblems nor costume either so I don’t use him.
My team this time:
- Gullinbursti +7
- Queen Sabina +20
- Dodo Chao +17
- Gafar +18
- Candy Skittleskull +18
Swapped out Vela, since she is weak against green, for Gullinbursti, because I maxed him today and gave him all the druid emblems I’d accumulated since maxing Vela, so I wanted to try him out.
Mob waves weren’t especially remarkable. Just fired the pig every time he was ready in order to get the overheal. I had been reading how great he was, but this was ridiculous. In the boss wave, I barely even had to think about healing for 2/3 of the fight because my folks were topped off with overheal. Was able to focus on Vivica with my specials, which kept her from charging and healing. It was super-nice to take her down first. Eventually, healing did become an issue, and squishy Gafar did die, which made the rest of the fight take longer, as he’s my main damage dealer. Ultimately finished the stage with no more issues, though.
Not enough druid emblems for another talent for the pig. No idea where cleric emblems are going right now. Trainer hero to Heimdall.