The reality is if you are struggling on Normal you arenāt going much past level 25 impossible anyways.
I got to lvl 3 impossible today and itās getting gritty already. By 25 itās going to be getting mega tough.
There arenāt anymore chests in impossible so itās just for end position. You get to 25 impossible and youāll still get a pile of emblems for nothing.
If you roster is intact you can choose to buy in. But for a lot of people I figure they will be limping by then.
Not saying I agree with it but I have a pretty mighty roster and Iām not convinced I can finish it. Iām burning through items holding off the curses as it is.
Likewiseā¦Iām burning through items already, which is not going down well with me and have not even got to level 10. Although still using my 3* just to maximize my heros cuz Iām purely F2P and my rooster is not deep.
My aim is completion and not for ranking, but with the way it is I donāt think that is visible.
Agreed, this thing is strictly for the challenge of it. By Level 25 impossible, if you are not rolling 50+ 5 stars or so, youāre going to burn out. My roster is pretty robust (4 years and counting here), and I do not think I can finish this without spending just about every item I have.
So here we go finally
Ninja tower has in total 75 levels but we have only a total of 50 free tower energies
If you want to complete the tower you need to buy 5 flasks for 250 gems
When it was on beta devs said there isno complains from beta testers
fakers here said dont worry, SG wont cross this limit and they will give more energies per day (lol) or give free flask ( big lol)
Now its real from pay to win to pay to play
its useless to have only big whales on beta and many fakers to defend every SGās decisions to make it look legit, you just dont care about real playerās opinions
Agreed. There is no reason any event should ever be pay to play.
@Petri and other staff members: If there are 75 levels, there must also be at least 75 free flags. Since the scores from the impossible levels are also counted in the rankings, making it necessary to buy 25 flags just to complete the event provides an unfair advantage to spenders.
Yep, even though 250 gems isnāt allot comparatively. I refuse to support a pay to play model like this, free to play - pay for advantage is fine. After 3 years and more money than I care to admit Iām out if they donāt address this. Every F2P and C2P player should quit and leave the whales to battle themselves until they get bored and quit themselves. Zynga has Fād this game and I hope they lose tons of money with this decision.
Doubtful, it doesnāt fit the Zynga model of create/buy fun F2P game, build large player base, screw player base over by catering only to whales, game starts losing player base, go back to beginning and repeat.
Look at Pokemon Go, that game makes tons of money, but the developers actually listen to their F2P players because they know without them they wonāt be able to retain the whales. Zynga only cares about whales and thatās why most of their games start sucking fast. I feel bad for SGG to as it was a great game before Zynga came along and now everything is a money grab.
I saved gems for months, forgoing big pulls in S4, Slayers, etc. specifically for this. I mostly just wanted the new 3* and 4* anyway, as I knew they were what I could expect, so despite pulling Agrafena immediately, I wanted to keep going til I obtained em all.
110 pulls thatās how many it took to get freaking Anastasia (the irony), when I couldāve stopped at pull #1 and gotten the same amount of unique Magic 5*
Oh wellā¦
So while Iām disappointed that 2nd Agrafena couldnāt have been any other Magic 5* hero, Iām glad my luck wasnāt so awful she never showed up in the first place. So despite everything, canāt complain. Least I have all of the 3* and 4* now
Now just deciding whether I wanna spend everything I have [left] on this portalā¦ Dupe 5* already tells me itās probably not worth it, as with my luck, the game will just continue being a ā ā ā ā
Yes, I choose Stack defense blessing, and I think it is greatā¦ 50% defense before boss wave, but I think I also want at least pick reduced damage later on, a mix of defense and reduced seems also great.
You can slow play and start small and build up. Accepting curses when they come and gradually burning out.
Or you can turbo through it and go with your smashiest team right from the off and tornado yourself out of trouble.
I chose the later becuase the former kills me. I just canāt do it anymore.
So the end result is Iāve gotten to lvl 3 impossible with not a single curse and all in took me about 50 minutes to do 28 levels so far.
With items now getting hampered problems will arise but Iāve gone all mana on my blessings where possible so Iām just going to keep going until I fall over with this team.
Then Iāll fall back on other teams and I suspect the house of cards will crumble quickly the higher I get.
But againā¦if I was slowing this thereās no way Iād be even contemplating completion. I donāt have that many hours available.
People hate the ninja tower event, it is literally garbage
Now you make the magic tower event with the exact same frustrating mechanics and force people to play it with the new overpowered heroes.
The only thing you will succeed in, is driving your players away. Why would we spend time on a game if it is not fun?
As of this moment, the Tower has been available for about 16 hours. I received 10 flags to start, and I believe that there are 10 more available if I use gems to buy them.
But the Leader Board now shows 13 players have already complete all the impossible levels. How can that be? Either they have hacked the system (unlikely) or there are new flasks available as these players complete the impossible levels. If that is correct, then the disgruntled comments in this thread are premature and misguided. If there is another way to have completed all levels, please can a moderator explain it.
Iām not a moderator, but quite probably they have the flask bought previously during the Ninja tower (they are transferrable like the tower coins are)