Anyone, explain it with math calculations if you can.
Do you understand that HP means HEALTHPOINTS? It does not matter how much the heroes power is. Only the health. And this is probably almost similar…
No this is not possible with 5 heroes on each side…
This my alliance:
This is my opponent:
My weaker team (unleveled 3*) is worth half the points of their weaker team (almost maxed 5*)
You know what? I won.
And my weaker team manage to take down once that team, lol.
Thanks for posting this. I don’t see any health points for your unleveled rare team.
Try 5 Aife next time
Obviously Team 2 is the stronger of the two, but the calculation only looks at Health Points, and like @Maaeetz said, the troops play a factor as well. Team 1 has three troops that increase HP and that just adds to the total.
I know it doesn’t make the most sense in the world because it’s definitely not a fair comparison, but that’s the way the math works out.
1000 points are distributed among up to 30 teams based of the troop-modified health value of the teams, with an extra 50% of this value distributed as bonus points.
So the base points are 1000 * (team health) / (total health)
Some percentage of difference in health will flatten out as a result.
Can you tell us:
- Total number of opponents?
- The troop-modified health values of each hero (or alternately, the unmodified health values–since I can see the troops, I can do the calculations myself)?
Without seeing the troop-modified health values and knowing how many players per side, it’s really hard to speculate on whether there’s some bug here.
These numbers seem shockingly low for health.
3496/5 = 699.2
3969/5 = 793.8
You are almost certainly reporting Team Power here, not the total health of the team. But team power isn’t used in the points calculation.
1353 red hood
1284 kagey burrito
All of those numbers are direct from the teams in question. The below numbers have to be estimated since that player doesn’t have the heroes in question on their raid defense team currently but here’s their base value at 4/70:
Grimm - 1132 +
Sabina - 1060+ (I’ve got one at talent 9 and it’s 1132)
-----obviously these values look very close… I’m not adding them together but yeah
The hit points shown on character cards are only for the hero; to get the HP with the troop bonus that’s used for the calculation, you have to manually add them because the game won’t show that until you’re inside a raid/war hit.
They differ by 10.2% without considering the emblems and troops on the weaker team.
The stronger team has 6673 health.
Assuming 30/side, then the value of the stronger team must be between 3.35% and 3.45% of total health.
That makes a point somewhere between 193 and 199 health.
So the weaker team would need to pick up about 7% total health from emblems and troops. This sounds very reasonable to me.
A consideration…your potential point value may not be based on the heroes you field. I’ve seen people try to game the system by placing low value defense teams and their team still offers a fair chunk of points.
The war score for the alliance is based on “The most powerful heroes in each participants deck”.
This is incorrect.
Point value is exclusively based on heroes and troops in the field.
You’re mixing up war score with team point values here.
Are you a dev? Do you have proof of this?
(With all due respect)
Although, in fairness, the note is wrong, since “team power” is demonstrably irrelevant.
The calculation has been done many times. It’s purely based on health.
Right on - I stand corrected
No worries. There are a ton of fiddly details in this game that are poorly (or contradictingly) documented.
“I’ve seen people try to game the system by placing low value defense teams and their team still offers a fair chunk of points.”
This is what I was looking for, an explanation from a fighter’s perspective.
I’ll have to try adjusting my Alliance War troops before (after?) the war starts & see what happens.
Thanks for this.
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