I have realized the thing that is annoying me the most about the Three Kingdoms war, the tower events and the upcoming Element events is that as a C2P/F2P player I just don’t have the roster needed for them and no real way to get them short of spending $. I feel like this game is missing some sort of catch up mechanic allowing newer players or players who don’t spend to at least get access to older heroes so they can actually participate in the majority of the game.
I know they aren’t going to just give us heroes or pass up the opportunity to continue to monetize things so this needs to fit into the game without majorly impacting that so my suggestion is for older heroes like S2, S3, S4 or even events that are being returned like Morlovia add a cheaper option to pull for heroes that only includes the older heroes.
So for example you could do a S2 pull that doesn’t include the heroes released after S2 was fully released or the costumes for the heroes or a chance at the HOTM(*) at a noticeable discount. So no chance to pull Tethys or a Poseidon or Ariel costume. Lets say reducing it to 10% of their original cost so 30 gems for a single pull instead of 300 or 260 gems for a 10 pull instead of 2600. If you are a F2P/C2P player and just want a few more heroes for your roster so you don’t have to level duplicate S1 heroes just to have a deep enough roster to be able to complete the newer events you have the option for cheaper pulls.
Yes I know that’s a huge reduction in cost but E&P has already decided that the big spenders won’t spend gems and therefore money on these heroes because they already have most of them or they have better heroes from newer sources which is why they added the costumes and new heroes. To give them reasons to continue to spend on those pulls and this won’t change that. If you want a chance at those new costumes/heroes you have to spend the full price.
You can also scale the cost depending on how old and powerful the heroes generally are so maybe 10% for S2, 30% for S3, 50% for S4. Numbers obviously can be tuned to their liking and also adjusted over time.
I feel like this does a good job of making heroes more accessible to new player or players who don’t pay but shouldn’t cost E&P a bunch of money from their whales. It might even help them as I’m certainly more likely to spend $10 on gems if I can do 30-40 S2 pulls and likely get at least 1 new 5* hero rather than getting 3 or 4 pulls at something and likely not getting anything new or useful. I’d certainly be more interested in roster spots if I had more unique heroes worth actually keeping. Same thing with the ascension mats or even emblems/ethers from PoV. They are a lot more interesting when I have good uses for them and I’m not using them on stuff just because they are my only option.
There are other ways they could accomplish this same type of thing too. Instead of cheaper pulls they could just crank up the odds of pulling the event heroes. 10x odds to pull a 5* event hero with the remaining split proportionally between 4* and 3* event heroes would be very similar result.
*I didn’t originally include this one in the list of exclusions but I feel like I can go either way on it. Big spenders seem to have no problem getting the HOTMs every month with all the other things for them to pull on so I don’t think it would really matter to them but I could see E&P not wanting to make them that common for everyone.