So the thing I love about this community is how dedicated it is to data analysis. As it is widely known you don’t need to think of loot rewards in terms of chance of loot per level but rather chance of loot per flag. As it stands now season 1 8.7 and below are worth continuous play to get free loot on a per flag basis. There should be a benefit for the long game in playing the higher levels after the first go around. Either make the flag requirement slowly go down after multiple victories or increase the loot so it gets better on a per flag basis as you increase the difficulty. This would be beneficial to players and developers. SG should get more coin as players would be more likely to get more energy refills.