Hello devs and everyone,
The recent change in Perfect Riposte has kinda made me think about the logic behind Guinevere’s special (as well as Chao and Li Xiu).
1/ It’s logical that a dead hero can’t counter attack because he’s already dead, so basically as soon as his HP has gone beyond its minimum (0), the counterattack if happens would be deemed a bug. I understand the point.
2/ The logic above could be applied to Guin’s special.
Let’s say I need to hit 7 tiles to charge my Gravemaker or his max mana capacity is 7 tiles. Assuming I attack a team with a Guin tank and I got lucky at the start forming a red diamond; then I charge the diamond that triggers other 10 red tiles.
Unfortunately most of them hits Guin and her mana is full afterwards. When she goes off, she reduces 20% of my GM’s mana and prevent him from going off. My problem is that my GM’s mana cannot be stored beyond the max 7 tiles even though I had charged 15 red tiles until Guin’s mana is full.
If the Riposte logic were applied, Guin could reduce only 20% of the total mana that my GM had accumulated until then, which is 20% of mana equivalent to 15 red tiles, and not 20% of the mana confined in that max 7 tiles.
3/ If Guin could be programmed like this, when she goes off, there would be still a chance for one of her enemies to fire their special. Her card wouldn’t need to be nerfed and she would no longer be deemed overpower. Of course she would still be pretty powerful, but this seems kinda fairer.