There have probably been many requests for trade functions. It is recognized that without thought and planning this would only reduce revenue for the game. I propose trading of materials (not heroes) within an alliance only and on a 1:1 basis. Minor potions for minor potions and/or ascension items for ascension items and/or emblems for emblems. Since materials have different purchase levels, it does not have necessarily have to be on a 1:1 basis, it could be on on a 1:2, 2:3, or any other ratio. Like a currency exchange menu. Same for items without purchase values, the levels of difficulty obtaining the items could be used for the values. Since forge materials, ascension items, and emblems can be obtained without diamonds this should not have an impact on revenues.
A post was merged into an existing topic: [Master] Trading Between Players - Please add your comments & ideas here!