So basically it wouldnt change anything other than make it more expensive for those already willing to put the finance, game resource, and time cost into competing
Making the stages harder wouldnt bring in more competition. And it wouldnt deter those who already compete. Literally all it would do is make SG more money without doing any good for the playerbase.
Players that find the events too time consuming and expensive to compete in now, will only find them more time consuming and expensive if they’re more challenging.
Not seeing any good for the playerbase from this suggest change
And yes i realize this post was a bit repetitive, just too lazy to reword and fix it
Personally, the best solution i can think of is for devs to work their as*es off to perfect raid tourneys then return the loot back to the way it was in the beginning
Those that are f2p/c2p can focus on competing in the raid tourneys without worrying about trying to outdo the p2w board farmers and the p2w board farmers can continue competing with each other in the monthly events
Increased rewards for all, without screwing with things others already have a focus on and enjoy. Doesn’t increase the cost of the players, doesn’t take away from the income SG gets from the events. Win/win/win etc