Well I do not know if it is optimal or say better to put an idea straight for vote vs discussing and fine tuning the idea first.
The forum surely have numbers of players with divers styles and divers ideas, so what you may find as possibly an hindrance or significant may be found insignificant by others. So when an idea is thrown open you will surely find a lot of counter responses as well as supporting.
However, looking at the avatar, the player 's experience bar fills up progressively from left to right, agreed while all chests below indicate math figures that show when they are about to be full, the bar doesn’t, may possibly be due to esthetic reason or intent to make player visit the profile page for at least to view the actual detail info.
Again, talking about improvement, if you look at the experience bar as it fills to right, when it gets towards the end, there is no way you could visually tell if it’s about to be full as the tail end of it is covered by the level number, forcing you again to click for details.
My suggested idea would be move that level number indicator completely off the bar, either a little bit above on the right or left., this would allow clear visibility of when the bar is just about to be full. If this is exact reason for vote, I will gladly cast my vote.
For any other reason ẹ.g alerts , I will keep my vote; imo, if chests, MV etc get our immediate attention, then other parts of the game should get similar without the need for alerts.
The level number is blocking the tail end of the experience bar; personally, not affecting my game play, but it could affect others.
( I don’t usually enjoy long write up,…my apologies )