I thought they solved this issue already. Why is she taking like 1 million years just to deal damage to the enemy?
I’ve noticed this too. Quintin has the same issue. A small delay after the animation stop and the damage dealt.
Yes very annoying especially if she kills the one you have targeted and you don’t realize and fire another person without setting a target. The second person hits a random enemy which has caused me to lose the battle.
Yes, this is a trivial matter, but it’s frustrating enough.
On the other hand, Goseck’s skill has no special animation and attacks everyone in an instant, so I personally like it.
It has been resolved already, well for me. Some accounts still have that lag?
The lag feels slower for me, but the “pow” effect is still a little before the damage is applied.
They fixed Ludwig’s animation, too (at the price of breaking Francine’s).
The update has fixed the small delay. Devana 's damage appears faster now.
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