Two issues I’ve noticed in the latest release:
- If a Ranger procs Pierce against a counterattack buffed enemy, and the damage is from tiles, all allies of the same color also avoid counterattack damage.
Sorry, no video here, but I did it twice in the same raid. I know, I know, I should have started recording after the first time, but I didn’t think it would happen twice in the same fight!
This might not be new behavior, but I’ve never noticed it before.
- If a hero buffed with counterattack is killed, the hero returns full counterattack damage. The counterattack damage is not limited by the hero’s remaining health.
Elena under half health (less than 700):
First two blue tiles deal a total of 874 damage (note: the third blue tile is correctly ignored). Total counterattack damage dealt is 874 * 1.25 = 1,092.5. Total counterattack damage received is (135 + 138) * 4 = 1092.
Proof of hero/troop for total health calculation:
Also, I was able to reproduce this against a titan. Cyprian (I know, my purple stack is awful) had under 100hp left. The titan hit him for over 700 and took over 800 damage in return.