So I’ve a question as I’m really interested in people’s thoughts.
In my Alliance they try and not kill the Titan until under 2 hours left on the belief that this will keep you at your Titan level longer.
Now I’m totally happy doing this, no issues with the reasoning. I’m just intrigued if there’s some science to this or more superstitious?
So the example is based on our alliance. We float between 12* and 13* Titans. Mainly because we can kill 12* without crazy levels of items needed. 13* we need to throw more in and there comes a point where we have to flask to kill them. 14* is out of reach other than to kill just to say we have.
So the game is to try and keep in the 12* range for as long as we can.
Now somewhere along the way the idea formed that killing your Titan with the least time left will keep the difficulty creep down. That’s the bit I’m intrigued by.
Is it anecdotal or does it actually work? Ive not seen the flip side of that to know (ie smashing them as fast as possible)
So this is one for the Forum Brain Trust. Hit me with some data (or wild speculation)