However they decide to give you a zero could equally be treated as a “flee” instead.
No, it just hasn’t been tracked. On a flee the last situation will be sent to the database.
On connection lost the last track is the beginning of the fight, since the game reboots.
1 Like
You’re assuming the fight happens 100% on the client side. I think that’s unlikely, because it would make fights too easy to hack.
2 Likes
This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.