Just the place for a Snark! I have said it once


#41

@Ozy1, yes it is funny. Good observation.
As if they are coming from the same person… or extracted from a heavily distributed pamphlet.


#42

@Peter1976, certainly.

The source can also be the acceptance-rejection method which involves choosing an x and y value and testing whether the function of x is greater than the y value. If it is, the x value is accepted. Otherwise, the x value is rejected and the algorithm tries again.

Or may be,…

The numbers, or the source of entropy or the seed, can be generated from the electromagnetic atmospheric noise surrounding the player and captured by the mobile.

Or,…

it could be the wavefunctions of the electron in a hydrogen atom, at different energy levels, found on the surface of a player’s mobile screen…

Or,…

Generated by the players themselves in the form of collecting various inputs such as the number of times a certain character appears in a text message received by the player in his/her mobile and using it as a randomization source.

Or, …


#43

I find this to be a very interesting observation, @Luiz.
But are you sure?


#45

Here dude,… this special one is dedicated to you.

“And if I told you that I loved you
You’d maybe think there’s something wrong
Im not a man of too many faces
The mask I wear is one”

P.S. … I just hope you are ok with what I did to the first post on this topic… cheers


#46

Totally agree and based on this comment from your professor.

SG started a great gaming concept which is very obviously love by many and has proven to also take on the interest of big and small spenders alike which is what you want when creating this kind of work. But lets not firget that it was and still is a new concept and like any newly created concept you have 2 choices as it expands and grows

  1. To think your concept is perfect and ignore the thousands of people using it

  2. Expand on that concept to attact more players by listening to what the members are saying and find happy mediums which will attract more players instead of for example you telling your m8 this game isn’t worth it you woukd encourage them to come on board.

Now no one is saying SG has a bad game or is doing the wrong thing but they also understand that this new concept has evolved meaning it’s players have evolved with it, ad the games moves on only really then can you see where improvements need to be made, as you like using examples let me use one for you.

You create a retail business model and this attracts customers and this business was making money but After a year in business your finding that your income is starting to level off and your finding harder to attract new customers because your current clientele says we know what you sell and we only come here when we need to for those items.

WHAT YOU DO

Do you keep going the way are or do you make chsnges to attract you clients either by changing what uou have or expanding on what you have.


SG has heard all the isdues players have come across playing this new concept of a game and these same pkayers are not worried about spending money to support you but as much as they want to keep playing and even tell thier friends that this is a great game they can’t because THE GAME stalls/backs you into a corner of frustration, annoyance and dispare.

Now for SG great concept to keep working to it’s growing level it needs to make some adjustments to the game not only to attract new players but MORE IMPORTANTLY to keep the pkayers they have who are already prepated to spend more money into the game but can’t because of the way things stand ATM.

THAT IS BUSINESS coming from any big business analysts you can think of.

Remember I did say SG created a great game but also rememer than even a game evolves and needs changes to it’s structure as it grows to make even more interesting.

Points of interest for this game which will attract players and mske them spend more are

  1. some sort of store/trade system
  2. fix ascension item issues
  3. expand on chat options
  4. better rewards
  5. some sort of notice able recognition label/system for top players

These are the main issues discussed in many different ways and it up to SG to take note.


Now soon season 2 is expected to start and there is only really 2 ways this new season is go!

  1. It either going to turn all these issues around and have availble some or most the mentioned issues come with it

Or

  1. It’s just going to be a continuation of the current form thus carring on the same issues into the next season making it worse than it already is.

Thus using your professor example making a small probelm bigger rathervthan fixing it before it gets worse and become a mightmare to fix.

As you see your professors examplecworks and as a businessman myself I know it well but it does work for every senario including this games owners not just those playing it.

Cheers


#47

Well put, @Ozy1, thank you. You did a great root cause analysis and described properly the event or problem(s) or issue the game has, if removed or dealt with thereof from the problem-fault-sequence, it will prevent undesirable outcomes from recurring. What I also liked is that you were also able to distinguish between root causes and causal factors.

The rational mind usually takes over to justify the knowing. Over thinking the line between knowing and rationality is what makes it to blur. It is at those times that I find myself constantly questioning the … knowing.

Well, let’s stay positive as I’m also very positive that SG is aware of all the concerns and issues in this game and they do know what is required to be done.

They are a bunch of Razor Sharp individuals whom I admire and adore.


Overall, I’m impressed,
Thank you again.

P.S I thought you needed to know that Richard does play E&P far better than the professor :wink:


#48

You see,… we give children ice-cream if they’re “good”, chocolate if they’re quiet, little gold stars if they eat their greens, maybe even money if they get good marks at school. We praise them with a “good boy!” or “good girl!” if they do something that pleases us.

The hitting-and-shaming method of “discipline” is passé. Why use the stick, when we can better teach a child by using … a carrot?


I’m sorry to read that you have retired from playing intensively, @AnjaValkyrie and that you are happy doing so… You will be missed. :frowning:


#49

Great observation here @Coldneel.

Yes some players do make money from making videos… but the key ingredients for a profitable method are a loyal, engaged community and a steady stream of videos that are advertiser-friendly. Most creators find that before they can earn money with their channels, they first need to grow an audience and make consistent videos for the viewers to watch.

And believe me … they are making a fortune from that enough to supply a steady income for their P2W needs including HoTM summon pulls.

So my advise to you is to help them … help them by watching their videos, even if it was a video showing their elemental reward or summoning,… or you can also help by running a free Brand campaign for their names in the community, out of love and without getting paid yourself, so they can grow even more especially now season 2 is coming and sure we, the ignorant fools who can not survive without someone guiding us , need to see a lot of their videos so for us know how to get this or do that… not the forum or any other source!

Go ahead and do it, keep helping them… help them to help us and … and try not to be jealous.

A leader who lacks character or integrity will not endure the test of time.

Remember that!


#50

You are the first to highlight this in the forum, @BarryWuzHere , cheers.
I believe you had also analysed the issue and suggested a fix here AW Scoring problem (and fix!). Good read and analysis.

My intake from the Testing some balancing changes for the next war - August 3rd can be summarized with this …

You have improved the attack aspects of AW with this important and smart fix. GJ!
And I’m waiting for your next 2 moves to balance the rest :wink:

Regards,
TEN


#51

It is too late for anyone to do that, @bigpoop :slight_smile:
Anyone who has invested a sane, or even insane, amount of time and money to grind, make their character(s) stronger or create a strong a foundation of his/her characters has made huge investment on their account which will constantly get better based on the amount of efforts they have invested on. They will usually do that on amazing grinding games and for them to stop this and eventually go for another grinding game (yes, usually they do that) it will be a huge disturbance and against their schedule to do that. However, if they managed to quit, they will also take a vaccine and never come back,… unless until … and not after a very short time.

That’s what I know … learned before switching to this amazing game and I’m still happy because of what I did. The vaccine I had after quitting (will not exactly) my previous amazing grinding P2W game lasted for 1 year.


Also, it seems no one spoke about the emotional aspects of grinding games. To be there nurturing your heroes and characters the day they are born and see them grow stronger … watch them take their first baby steps… they memories and stories of every single place they have been to and every achievement they made in their “live”.

Darn,… I used to stay online, for hours, just to watch over my character while at /sleep!
I did incredible things just for the overwhelming thoughts that I’m not good for my RPG character, …not able to accomplish all those great things other players did with their characters.

I did incredible things with my RPG character under the “influence” that “he” is keen toward abandoning and leaving me,… again for not able to bring “him” (Buy) all those great things other players have bought to their characters.

10 years … now log on to the character selection screen just to make sure “he” is there and to let “him” know that I still think of “him” and … love.

Even though “he” doesn’t look at me straight on the eyes, … anymore.

Yeah, I know … :crazy_face:

Thank you.


#52

Come on man, a ode to slot machines? This is really hilarious. This is gambling service that gives you addiction. Go to the appstore and see how the rpg games evolve in the last time. This is an overrated game with no purpose, no strategy and no skill need it. I played 6 months, become bored to death. The game have no future in my opinion, will become 100% cash grab shortly and die…The actions of developers in the last time suggest that. Wake up!


#53

Tell me something which I don’t already know,… which I’m fine with, please.
Otherwise, you are wasting your time…
… and mine.

You can start from here …Just the place for a Snark! I have said it once


#55

Well,… you have said enough!.

As I made a quick tour on your posts since May 2018 … and unfortunately, 90% of them contain the following collection of … responses.

Note to the reader: Following responses are unpleasant.

  • So you say we have to find a way to play their broken game… That’s houmiliating for devs, but they deserve it. We have to make our rules because their rules are hilarious.
  • This is an overrated game with no purpose, no strategy and no skill need it.
  • The game have no future in my opinion, will become 100% cash grab shortly and die
  • Darkness rises definetly a better game. But I keep empires also till September to see if something changing…
  • I’m only concerned about their ideas and signs of developing this game further.
  • Season 2 will be the end of the game for a lot of players
  • So, dear SG developers, after 6 months, you definetly make me to delete your game.
  • What devs do in this interval? NothingDefinetly not doing their job… It’s really embarrassing, not a step in the right direction
  • no need to talk about the worst matchmaking system that I see on all the games I played till now.
  • The matchmaking is still garbageBad ideas from devs to come with this war rules.
  • There are a lot of players that put money on every garbage, because they have a lot money.
  • I quit also but the main problem I have is not the rng at all… but what make me delete this game is the stupid gameplay, the lack of skill
  • I am also delete the game today after 6 months of playing.
  • You’re definitely right, I laugh when I hear this guy from staff come with this excuse.
  • The problem is that the devs are lazy and obviously not the most skilled ones in this bussiness.
  • SG know better than us what stupid algorithm they use in their game
  • They looking for the easy way, stitches, they don’t want to get back to work and redesign a bad product.
  • I think they won’t be able to fix this. Is simply a big hat for them this implementation
  • I already lost my confidence these guys are able to do something.
  • Developers of this game are a joke
  • The devs are only do some stitches here and there, they are lost in this poorly implemented feature.

Thank you @mhalttu, @EmpiresPuzzles, @KiraSG @Petri, @Sara and @Rook for reinforcing Forum Rules - Please Readunfortunately, he is not the only one!



The polarities of energy in people
#56

Sometimes I really wonder how someone deals with so much negativative energy and still allows himself to be fed by the source.

“If you do not like it, stop.”

I rarely agree with that, because trying to make a contribution to change is very useful for both parties. But occasionally it seems that some people want to hurt themselves intentionally … then there is only one way;

the way out. :roll_eyes:

I love your thread! Keep it going.


#57

If is about me, I already quit in a proportion of 90%, leave my alliance, have the game installed on a old phone, and wait to see what is about to happen in season 2. Till then my doughter come in and play casualy on my account. She have 11 so I don’t expect to make improvements on my heroes anyway. But she like to raid :slight_smile: I loved this game but like in every relationship the both sides have to give something and the E&P in this case, doesn’t seem to give so much affection like in the beginning, forced me eventualy to look for another partner :slight_smile: Still give a small chance because the game have a lot of potential, but the devs seems to ruine everything.


#58

About you and a big bunch of other people posting here. I understand that sometimes it’s necessary to make yourself feel better, to start a discussion or to indicate the seriousness of the situation. But often I wonder if all the negative energy that people process in writing messages have no repercussions in their daily lives and state of mind.

I am happy you made that decision for yourself and to see that someone of your family is still enjoying the game. I hope Season 2 will bring you some more ‘‘affection’’. It probably will, if you read some posts about Beta testers who clearly inform us that their feedback is being listened to and implemented. But let’s keep crossing our fingers meanwhile, for all of us. :crossed_fingers:


#59

Thank you @r4dioh3ad
Well, let’s stay positive as I’m very positive that SG is aware of all the concerns and issues in this game and they do know what it is required to be done.

Take care.
TEN


#60

We sure live in an energetic world where everything is affecting each other based off of an energetic “signature”. Law of attraction suggests that everything is energy and will join forces with similar energies. But there are times when energy clashes.

A recent study showed that when one person in a relationship becomes stressed out, their partner’s blood pressure rises as well. Stress and anxiety can affect our energy and all of those around us.

Protecting ones energy can be challenging, especially if you don’t realize that energy is actually what is stressing you out. Sometimes we don’t even have to say anything, we just feel it. Negative energy is a soul-sucking mood killer, and it can affect us in ways we don’t even know.


Thank you @TomV93 for your input and feedback. You brought an important subject to light and it seem you really know more about. Your earlier subject on Business Model SG was a great read. You seem like a reasonable human being, if it is not much to ask, can you indulge us, may be in a separate topic, and write something about “negative energy”?

I like to read more from you.

Regards,
TEN


The polarities of energy in people
#61

“The Community Forums are meant to be a place players can share ideas, gameplay tips and guides, as well as voice frustrations with the game. Unfortunately, some players may express themselves in more negative ways.”


Well said @TheBully, …welcome to the club.

good_moaning


#62

Thank you @Duaneski for the inspiration.


That’s what all comes down to at the end.
The choices we make…
They say everything about who we are…
And some of us, choose to hide…
In … Just the place for a Snark!