🔵 [Jun 30, 2019] Trials of Nature Teams – Share Yours & Discuss!

It’s time for Trials of Nature!

This is the Eighth of the Trials in the 5th Cycle!

NOTE: The Trials officially start at 7:00:00 AM (07:00 GMT). This post is scheduled to go live 4.5 hours earlier at 2:30:00 AM (2:30 GMT).

If you do not see the Class Trial in Quests as of 7:00:00 AM (07:00 GMT), force quitting and reopening the app or restarting your device will usually work.

:world_map: Full Guide

=> Click Here for the Guide to Trials of Nature

Now that the Class Trials are on their 5th Cycle and seem to have reasonably stabilized, I’ve moved all of the guide information to a separate thread.

:ballot_box: Polls

How did you do last time on Trials of Nature?

  • Last time I beat all 3 stages
  • Last time I beat just the first 2 stages
  • Last time I beat just the first stage
  • Last time I wasn’t playing yet, or was unable to beat any stages
  • Last time…I’m not sure, they’re all a blur

0 voters

How did you do this time on Trials of Nature?

  • This time I beat all 3 stages
  • This time I beat just the first 2 stages
  • This time I beat just the first stage
  • This time I couldn’t beat any of the stages

0 voters

Did you need to use a lot of items this time on Trials of Nature?

(hat tip to @JAWS_3D for this question)

  • Yeah, I nuked the bosses from space. Ripley would approve.
  • I used some items to finish off the bosses, but it wasn’t the full arsenal
  • I used support items like mana, banners, healing, and maybe a battle item or two, but nothing too crazy
  • I just used some minor items, like healing, mana, or antidotes
  • I didn’t use any items

0 voters

Overall, how do you feel about Trials of Nature?

(hat tip to @Rapisu for inspiring this question)

  • I love all the Trials equally :smiling_face_with_three_hearts:
  • It’s definitely my FAVORITE of the Trials
  • I like it more than many of the Trials
  • It’s about average for me
  • I dislike it more than many of the Trials
  • It’s definitely my LEAST FAVORITE of the Trials
  • I hate all of the Trials, give me my Emblems and let me get back to farming :rage:

0 voters

:left_speech_bubble: Share Your Team & Results!

Post your team in a comment down below, and how you did!

:dizzy: Special Questions for Trials of Nature

  • Trials of Nature has a few healer options — did you have any healers available for your team?

  • Boss Brienne’s attack buff can be very dangerous, but Druids and Rangers feature several heroes who can dispel or overwrite the buff. Did you bring any heroes along to help deal with Brienne?

:grey_question: Standard Questions for All Trials

  • Did your team change notably since last time?

  • Did changes to your team make the Trials any easier or harder?

  • What items did you use, if any?

  • What are you doing with your shiny new Emblems?

  • If you beat Stage 3, who’s eating the 3* Trainer Hero?

  • Anything else interesting to share?

:link: You may also be interested in these older threads from previous times Trials of Nature occurred:


I’ll wait untill Atlantis Rise ended before using my flags for trials, focus on farming :laughing:


Zim - Alasie - Evelyn - Melia - Lianna


Had an incredible awful board so I’ve used some items, other than that the only major change from last time was Zimkitha which is finally maxed.

This is usually a pretty easy trial for me but the board was really against me this time. 2 hp, 7 small mana 2 bombs and 2 axes attacks.

For the next one ill try to max Tiburtus and replace Kaghan with him for some extra damage.


I lead off with a bomb and dragon attack. Otherwise no items used.


Same team as last time


My best trial because all heroes are maxed and good:

Zimkitha - Red Hood - Evelyne - Caedmon - Gregorion


This team could autofarm this as well, I guess. No items used.


Well, that didn’t go as well as last time, but I still finished. I used:

  • Melendor +9
  • Tiburtus +9
  • Caedmon 4^70
  • Melia 3^50
  • Brienne 3^50

Caedmon is maxed this time (up from 3^48), and Melendor and Tiburtus are both up two talents.

My three-stars didn’t fare nearly as well during the boss waves this time, resulting in a lot more health potion use before the bosses. Worse, I wasn’t able to charge everyone’s specials before the boss waves, so I was only able to open by firing Tiburtus and Melendor. Went straight to the dragon and bomb combo, and thankfully got some board help to charge and fire Brienne and Melia quickly. Having both of those specials active at once really makes the green tiles brutal with 3 green heroes. Chao took out Melia, and Horghall’s special left me completely without healing potions. I re-fired dragon + bomb when they expired, and immediately, my Brienne and Tiburtus fell. Actually pleased with the damage I had done to that point, I unloaded all my axes, tanking down Chao and Horghall. My team of Melendor+Caedmon vs. Brienne was a simple battle of attrition, with Melendor dying, but Caedmon landing a killing special before Brienne’s next attack. Considering I ran a team with 2 three-stars, I’m still pretty pleased with this level of item use.

Melendor goes to +10; Tiburtus is just shy of +10. Trainer hero goes to Muggy! :laughing:

Considering how the Ranvir I pulled at the start of this Atlantis might work with this team. Obviously, I rely heavily on the super-boosted tile damage from Brienne and Melia. Would a 2^60 Ranvir (with a reasonably leveled special) be preferable to Melia 3^50? He will have better stats, but Melia’s special is a guaranteed improvement in tile damage, while Ranvir’s is conditional and subject to missing. On the plus side, Ranvir also brings a sniper special, where Melia’s special damage itself is pretty weak. Thoughts anyone?


Old Team:

New Team:

-I brought Melendor as a healer. I also had Triton to boost Melendor’s heal.
-Melendor served as my healer and dispeller.
-Yes, I swapped out Master Lepus for Triton and switched in Melendor for Chao.
-The changes made the trials easier. Triton + Melendor hit hard, removed enemy buffs, and healed me for a huge amount of HP.
-I used a few heals and mana pots. Nothing crazy.
-Lianna will get the ranger emblems, but not for awhile. Stocking up food to be able to do some trains with all the recruits and items I got from Atlantis Rises. I need the iron for building upgrades. Ranvir will probably get the druid emblems when he is maxed, but I’m undecided. Hoarding all druid emblems right now.
-Hansel ate the trainer hero.


Ranvir would probably work ok, since there isn’t a healer you have to finish off. I suspect in Trials of Fortitude with Vivica, Ranvir would be a little bit of a pain when his buff doesn’t have an effect while trying to do the last bit of damage to finish her off.


True. My Trials of Fortitude team is a little more durable, but hurting for direct damage, with Rigard, Boril, Melendor, and Caedmon. I’d be switching Ranvir in for Hawkmoon +20 there, so the decision is a little less clear cut, but I’m really itching to pull emblems from Hawkmoon for Rigard. Just don’t want to cripple my teams that are working now by pulling emblems from three-stars (waiting to pull Valen’s fighter emblems for Poseidon for the same reason). Would help to pull Gafar tomorrow when I use my EHTs for Sand Empire. A hitting purple cleric with a healing debuff is just what the doctor ordered for Vivica!


I had Chao+12, Evelyn 3:70, Tiburtus 4:4 Meleondor+11 and Khagan, 3:70 and needed two bombs and two time stops to wrap up the Trials of Nature.


This trial was fun the tiles fell in place and even on the final stage usually they will fall all the way until the last stage. This one wasn’t really a lot of weapons needed since I had some decent heroes and had some of them maxed so that helped


No problem at all. This one was a breeze


1 thing to say

Atlantis family to the rescue!!


My team last time.

My team this time. Major changes, as I finally got around to leveling Mel some. Since Triton died last time so easily, I swapped in Lepus. I also benched a too-fragile 3.70 Evelyn for Buddy, and made sure Mel was next to him for minion meat shielding. These changes meant I had three different heroes to cope with Brienne’s buff, and one to counter Horghall’s debuff.

I got to the bosses with everyone charged except Zimkitha, plus 2 diamonds on the board. Buddy’s minions and attack debuff made this fight much more manageable, though it was hard to keep in place, given the short duration.

I felled the tree first. Even with Zimkitha along, I spent more turns with his attack debuff than I’d like. After last time’s near failure, I was aggressive with the mana and health pots.

With Horghall gone, I could ghost tiles and no longer needed to worry about his debuff. Chao and Brienne both went down without too much trouble.

I might bring bear banners to flip the debuff next time. Otherwise, I was reasonably happy with how it went down.

The trainer will be saved for when I finally break down and give tonics to Evelyn. The emblems will go to Lepus and Triton.


Same team as last with one switch.
Tib 3.60 for Triton 3.60

Total power about 3360

I should keep Tiburtus but max him to 4.80 , just because he helps finish the stage faster , and can be useful outside this challenge.

Triton & Mel combo makes survival much better.

Gradius has been recently acquired - he could be used in survival and damage. But never really heard much about him , and I don’t fancy slow mana heroes.

And why didn’t I walk w mana potions ??? This is beyond me.

Last trial Last session

Ps sorry no pics as the bosses got defeated before I could take the pic. Apologies :see_no_evil:

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Belith + Gadeirus.

Belith and Caedmon can dispel but throwing Bomb Attack also help when they are not charged.

Caedmon was only 4/67 back then. This is my current mono green team:

No effect it seems.

Due to bad board against the boss, I had to use many items: 7 Healing Potion, 5 Arrow Attacks, 5 Bomb Attacks, 3 Dragon Attacks.

For Caedmon, no maxed Ranger yet.


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