❄ Jolt – 5* Ice / Blue from Contest of Elements

New Contest of Elements (Ice) hero is released: Jolt

This thread is for discussing strategy related to Jolt, as well as your thoughts on Jolt.


Rarity Element Class Mana Speed
Very Fast
Level Attack Defense Health

4/85 1154 1054 1720
4/90 1320 1206 1968
Origin Family
Contest of Elements Super Elemental
Image Aether Power Description
dodge Dodge At the start of each battle, this Hero gets +20% chance to dodge Special Skills that deal damage for 6 turns.
In battles with multiple waves, the effect is refreshed at the beginning of each wave.
:hourglass: Ability: Troop Mastery
Passive Skill as attacking character:
This hero’s Troops deal extra elemental damage against weaker element.
- Dealt extra elemental damage: +100%
Passive Skill as defending character:
This hero receives less elemental damage from Troops of stronger element.
- Received elemental damage: -10%
:dizzy: Special Skill: Chain Lightning
  • Deals 215% damage to the target.
  • The attack chains through all the enemies who are adjacent to any hit enemy.
  • All enemies get -34% accuaracy for 3 turns. (Chance to miss also applies to offensive Special Skills)
  • All Ice allies get +60% attack for 3 turns

All-in-one still under construction. Card image to be added when available.

:hugs: Family Bonus

Heroes become stronger when teamed with other unique heroes of the same family

Super Elemental Family

Super Elemental family makes Mono teams even stronger.
This hero enhances Holy element.

  • One or more shields are enhanced to Power Gems each turn.
  • The amount is same as Holy heroes in the team. 5 Power Gems per element can be on board at the same time.

The Power Gem deal 20 damage to a random enemy each turn until it is matched. When Power Gems are matched , they deal 10 damage to all enemies.

:test_tube: Changes from Beta

  • Attack is increased from 1060 to1071.
  • Defense is increased from 968 to 978.
  • Health is increased from 1565 to 1596.
  • Fiend destroyer skill is removed.
  • Extra damage to Fire is removed.
  • Damage is reduced from 230% to 215%.
  • New skill is added: -34% accuracy for all enemies for 3 turns.
  • New skill is added: +60% attack for all Ice allies for 3 turns.

Beta Information: 🧪 Early Information on Round 3 of Contest of Elements (Ice) Hero - Jolt [Part of The Beta Beat v63]

:thought_balloon: What do you think of Jolt ?

This thread is for thoughts and discussion on Jolt.

Based on preferences Forum members have expressed, please try to stick mainly to Jolt and not wander off topic too much to other heroes.

Some Popular Questions for Discussion

  • Is Jolt worth summoning for?

  • Would you use Jolt on Defense? Offense? War? Quests/Events? Titans?

  • Which heroes on your Roster best pair with Jolt ?

  • What heroes would you take when facing Jolt as an opponent?

  • Would you give Jolt Fighter Emblems? Which Talent Grid path will you choose?

  • What do you think of special?

  • What do you think of Jolt’s character design?

  • If you Summoned Jolt and would like to post your results, please include some thoughts on why you Summoned Jolt, and whether/how you plan to make use of them.*

*NOTE: Summon Results posted without any commentary/feedback at all should be flagged as Off Topic and removed, based on preferences expressed by the Forum community. Please include some comments about what you think of Jolt when posting Summon Results. In addition to opinions about Jolt, you are also encouraged to include how many Summons it took before receiving Jolt (or how many Summons you’ve done without receiving Jolt), so other players are presented with realistic experiences of the rarity of Legendary Event Hero.

:money_with_wings: Avoiding Overspending & Heartache :broken_heart:

More Insights & Reading

I highly recommend reading these three threads for more information and context on summoning odds:

If you’ve read them a million times before, you may consider reading them again before deciding on your budget for summoning. A little time spent deciding on how much money you want to risk on summoning goes a long way to avoiding disappointment, frustration, and regret later. :slight_smile:

:thinking: Wondering About Your Personal Situation?

Feel free to discuss your team and roster here, and ask for advice from other Forum members.

If you’d like more extensive advice on sorting out your particular roster, I recommend creating a new thread in Gameplay Help & Tactics, and posting screenshots of your hero roster, along with your questions.

:link: Related Threads You May Be Interested In


Feedback Poll - Jolt (post release)

:question: Is Jolt worth Summoning For?

  • Yes, absolutely
  • Only if you’re P2P
  • Yes, but only when featured.
  • Not really
  • Not at all
0 voters

:question: How many copies of Jolt would be useful to keep & Level?

Note - this is roster space dependent & isn’t the same for everyone!

  • Zero
  • Just one
  • 2
  • 3
  • All of them
0 voters

:question: What do you think Jolt’s Primary Purpose is?

  • Damage Dealer (Immediate)
  • Accuracy Debuffer
  • Attack Buffer
0 voters

:question: What do you think of Jolt compared to other Heroes?

  • Over Powered (OP)
  • Little stronger than Most
  • On Par with Most
  • Little Weaker than Most
  • Completely Broken (Under Powered)
0 voters

:question: How does Jolt’s Special Skill and Intended Purpose match Jolt’s Base Stats?

Note this means Jolt’s Class, Attack, Defence & HP Stat

  • Perfectly
  • Better than Most
  • On Par with Most
  • Worse than Most
  • Terribly
0 voters

:question: Is Jolt worth giving Fighter Emblems to?

  • Yes absolutely
  • Depends on who else you got
  • Hmmmm, not sure yet
  • No I don’t think so
  • No… Not at all.
0 voters

:question: In Defence, where do you think Jolt is best used?

  • Left Wing
  • Left Flank
  • Tank
  • Right Flank
  • Right Wing
  • Not on defence at all.
0 voters

:question: How do you think Jolt is best used?

  • PvP Raids/ War attack
  • Normal Defence
  • War Defence
  • Titans
  • Farming
  • Tournaments
  • Event Teams
0 voters
Choose up to 3 options

:question: What do you think is Jolt worth Limit Breaking ?

  • Yes, but only once
  • Yes, twice
  • No
0 voters

:question: If you would emblem Jolt then which Emblem Path would you select ?

  • Sword path
    (Selecting Attack talent nodes when possible)
  • Shield path
    (Selecting Health and Shield talent nodes when possible)
0 voters

:question: What do you think about the artwork ?

  • Amazing
  • Refreshingly new
  • It’s ok
  • It could be better
  • Very bad
0 voters

Dunno about this one. I mean Chain Lightning sounds badass and in Might and Magic X it’s my most beloved spell but comparing him to Firmin she has higher AoE damage but requires chaining (duh) and lacks Firmin’s stacking. Another fiend remover would be handy though, with that Champion purple chick around the corner (or five).

Just another cool superelemental hero, who I wouldn’t even get.

Waiting for nerf after release


Man, this hero would come in handy on the opera event…oh wait it’s over by then. Nevermind…

Wow a rework of this hero. Nice

It is nice ! Unfortunately, this is not happen with HOTMs lately

And now compared to her, Väinämöinen looks really weak like Raul is to PotO

@PlayForFun Significant reworking (snapshot from portal):

Blind-all and a prodigious attack-up-all-blues at VF is noteworthy. The chaining damage as well? Sheesh.


She looks like she came from an anime

Soon to be in covenant portal


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Yes, the hero is completly redesiged.
The changes are added to the OP.

Polls are now available.

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I completed the event. During the event I got 3* feeders. Got 95 coins at the end and took the 25 coins from the daily streak. Did another pull and Jolt decides to pop up.

I shouted WTF. Really happy to get this strong hero. I was working on Starwalker and having Kabairoi on the bench my Ice heroes are getting crowded…

Not complaining…

Hope you’ll get yours soon!


So this version of the hero wasn’t tested in beta at all? Wild how lax they are about the balance of the game, releasing a VF hero with only internal testing and balancing

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How much damage will be really dealt with Jolt ? I can’t put a number on this damage.

Passive Skill as attacking character:
This hero’s Troops deal extra elemental damage against weaker element.

  • Dealt extra elemental damage: +100%

normal is that secondary effect is for heroes that is hit if hero chain attacks,

can somebody who get her

confirm if is not attacked all heroes did she gives negative accuracy to all still or?

I read that as unconditional blind. If it’s only to hit targets it will state ‘all hit targets’

me too, but as is possible that is bug as is many bugs so to check someone as is never tested in beda this hero in this format

Target three hit the middle one and all get negatieve accuracy.

What do you want me to test.

Hit a separate hero to see if all get negatieve accuracy?

Did test it just now.


Enemy on the sides. Hit the right one and the left.one got less accuracy status.



V fast blind. Now that is very useful

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thank you, was afraid that maybe function like only hit like it is usually in chain attacks just to hit enemies, so she is superior and work as its on card, thanks for confirmation

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