Damage Over Time scales with the hero’s base attack stat, so you’ll need to max him to 4-80 to get the Burn to 302.
More on that here: Understanding DoT (Damage over Time)
Damage Over Time scales with the hero’s base attack stat, so you’ll need to max him to 4-80 to get the Burn to 302.
More on that here: Understanding DoT (Damage over Time)