10,000% agree.
And I’m not even interested in buying a country flag.
YES. I’m a Murican. Rah rah rah. “Greatest country on earth,” (so we say, and since we’re the ones saying it, it must be true). Still… meh to me. Forum main language is English, so there are plenty of Muricans here. SG may be a Finnish company, but they are now owned by an American company (typical… we see some other country making money, we want in. It’s the American way.) There are over 300 million of us all over the game and the forum and elsewhere on the internet, in fact we own basically 90% of the interwebz, I feel no need to rub our superiority into anyone else’s faces.
(jokes people, jokes! Honestly I love it that there are people representing other nations here)
But back to the country pin thing (and also on topic of making money).
I think we all realize that SG wants to make more money, right? I mean, that’s pretty much their main goal in life.
And they really don’t care where that money comes from, as long as they’re getting paid. Right? You guys still with me here?
So… considering how many different countries there are in the world… and how many people from different parts of the world play this game… one would think that a company whose primary purpose is to make money… would not simply limit national flag pins to “one nation per day” and force people to wait 6 months for their country to pop up. They should all be available to purchase for every player from day one. Period.
I mean seriously. One doesn’t have to have a university degree in business to see what a blatantly obvious business mistake it is to limit the sale of specific national flags to “one random flag available per day”. OH SURE you can argue that it makes business sense to keep the 5* hero summoning odds low. And you can argue that it makes business sense to severely limit the number of unfarmable ascension materials people get in their loot.
But what the hell sense does it make to lock COUNTRY FLAG PINS (or any other pins, or backgrounds, or avatars for that matter) behind an RNG-BASED rotational paywall???
Imagine a restaurant. Customer comes in, asks for a burger.
OWNER - “Sorry, we don’t have any burgers.”
CUSTOMER - “You don’t sell burgers here?”
OWNER - “Oh, we do! Just not today. Today we’re only selling fish sticks.”
CUSTOMER - “I see. So when can I come back to get a burger?”
OWNER - “I can’t tell you. It’s random.”