“Gryphon’s misfortune” just had a rare titan hit.
I’m not sure if we can take it by ourselves. The problem is, did they take away all incentives to mercs to come and help? I know last time mercs could at least get emblems.
@zephyr1 do you know?
We would love to get help if possible! It’s still early. 8 took this screen shot right before creating this post.
This post from last week seems to confirm that it was indeed formerly possible for Mercs to get bonus loot, and that it was unintended, and that it’s fixed:
There was a bug where players would get the extra loot (including Bonus Chance for the Ascension Item, Emblems and Atlantis Coins) when joining the Alliance after Rare Titan spawned. This was not intended behavior, as defined in the
1.12 release notes :
The bonus chance is only available for players who are already part of the alliance when the Rare Titan appears)
Unfortunately, there seems to have been an issue with this fix we implemented yesterday which resulted in inconsistencies in received Titan Loot for those who joined the Alliance after the Titan spawned. We believe we have now fixed this issue. Receiving Titan Bonus Loot should now only be possible for those who were present when Rare Titan spawned. Our apologies for any inconvenience caused by this!
So basically, mercs will just be doing it out of the kindness of their hearts if an alliance needs help taking one down now?
More accurately, their motivations for a Rare Titan and a Regular Titan are essentially the same now — though Rare Titans give loot tiers equivalent to one stat higher than their rating.
So whatever motivated people to merc before for Regular Titans will presumably continue to motivate them to merc for all Titans.
And anyone who was mercing solely to make use of the bug to get extra loot from Rare Titans will presumably be less interested or stop.
@Starryeyedgryph How far off from killing it do you think you’ll be? How much extra damage do you need?
We use merc’s for rare titans sometimes. There are a few line groups that do it. I can try and find out for you, as I’m not the one in the group. One thing to consider is to always have space in the alliance in case you need a merc. So it kind of becomes an issue if you’d rather be full and take out titans as a group or use aid from mercs when needed. Not everyone has a ton of flasks sitting pretty.
Stand by…Pirates incoming…
I’m not sure. I still personally have 4 flasks left. Plus 5 natural flags till it escapes.
I guess we are making pretty good work on it so far. Not sure how tapped out of flasks my team mates are. My hits have only been good for between 20-30k. This vlock against status ailments is definitely a learning experience!
The rooster can be a jerkface. Ask
@Rigs, I’m sure he has the hook up.
Thank you and your band of pirates so much!!! I wish i could pass out the rum shots for real!
There is still 33k left on the titan. I’m thinking of popping another flask to finish him off
You have 12 hours left? Relax, your alliance mates will get flags by then. And, hopefully everyone has hit by now…no one wants a C.
@Hrairoo said, plenty of time, plus you don’t want to accelerate getting a 6* that you might have to pass on.
I did pop one flask that i guess i didn’t need to. He will be dead soon. I just get impatient sometimes. Lol
Insert inappropriate joke here. LOL. Anyway, yes it is sometimes so easy to want to just finish one off. But, you have to remember that this is a team effort, and 12 hours is a long time. Everyone will get 2 flags. Besides, you want to be able to regenerate enough flaggage (I made up this word) to be able to take the next Titan…as it will be stronger.
One of my team mates came on and finished him off.
No tonic for me though. And yes, with 12 hours left we were good. But now we will all have flaggage for the next guy!
I love jewelry! And diamonds…but that is a different conversation. Tactics…blah blah blah.