Thanks again for answering.
I am still not convinced that Jade is more productive in offence. Mana reduction in offence is usually out of control. You could decrease the mana of a hero which does not have a mana at all or you could intend decreasing the mana of a hero but you could prefer to skip it for the next turn while uncontrolably the board blinks at you for extra stones to fill the mana of the enemies :)) In such situations I yell like “STOP PLEASE”. As she is in defence, once she can fire, already fulled allies can not fire instantly. This is really irritating and decisive. :))
Mana control and dodging sound attractive once heard. However, I am still for my opinion (is not based on fully developed Jade by myself though) that no matter how much the level is Jade needs to give damage. Or at worst she needs to give dodging to all allies starting from the first charge.
That’s my opinion. However, I am pretty aure that as I stated before she has a greater probability to be pulled than other 5* ninjas and she never fulls a stomach but increasing appetite for further pulls. That’s her unique role in my opinion.
I don’t mind how Jade is gonna be in the future, buffed or how she is now. I am just in need of comments regarding Jade with emblems. So, I appreciate your attention and your effort to answer me.