Incorrect mana-bar color due to a status ailment in the previous battle

This is a small bug that I´ve seen for months now. When a hero is affected by a status ailment “receive damage when mana is full”, the color of the mana bar changes during that status ailment. But, if that hero receives such damage, when you start the next game with that same team (or is it same hero?), the color of his mana bar remains different during the first round. For example the green hero below, in the previous game he was affected by such a status ailment (and died I believe), and in the next brand new different game, his mana bar has a slightly different (wrong) color.

I saw the wrong mana bar color often, but till now I didn’t realize that the cause is that in the previous battle this hero was affected by the mentioned status ailment.

See also for other examples the closed topic [Solved -- V32 Update] Darker mana bar

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