Yeah, but the 10 drops are so rare and hugely affecting the average coins in one drop.
2,3,5,10 average is 5 average and that is not OK. If it is 7 instead of 10 it’d be OK.
I think it is better to go with 4 average.
So if we go with 4 avg then you have seen some 82 Seadragons in 176 runs which gives fantastic 46,6% chance to see the Seadragon.
If we go with 3,3 avg (ignoring the 10 drop completely) then it is 56%.
My previous data in 13-1 Hard is 52 seadragons in 108 runs. That is 48.1%.
Did you already input this data?
The number of seadragons in that data is accurate because I count it from the increase in kill seadragon mission. Too bad that mission is now completed so I can’t know the exact mumber of seadragons via loot ticket anymore.
I was farming 9.4 normal and got a fair share of seadragons and coins.
I bought today the offer, 30 tickets, spent them all and NO seadragons, no coins. Is this normal or a bug? Did anybody experienced the same? #atlantisrises
Either I’ve been extremely unlucky or the drop rates have been reduced. I have a WE limit of 51 and I’ve used 19 WE flasks over the last two days, plus regularly accumulated energy, farming 9-8N, 9-9N, 11-5N, 19-1N and 19-1H, and 25-1. That’s a couple of hundred levels at least and I’ve received a grand total of less than a hundred coins.
160 loot tickets this AR, has got me about 250 coins in total if that helps. Alternating 11.10H, 12.10H, 21.10H. I find hard levels give me more in the long run, not sure why, probably more monsters.
Yea. Technically, the seadragons are supposed to replace a “monster spot”. So the more monsters there are, the better chance seadragons will appear. So I think 4-3 has the best chance since it has 5 stages in total, and the boss stage has two monsters.
Are you saying you get more Atlantis coins per seadragon on S2:23-8H? Why specifically S2:23-8H? I dont see any mention of this stage on Barry Farmz spreadsheet.
So a higher difficulty stage will lead to more coins per seadragon but more monsters per stage will lead to higher probability of seadragon spawning?
But it is higher province, 4-3 might have higher monster per flag but province 13 have better seadragon probability than province 4. For example, if 4-3 have 5.83 per flag and 13-1 only have 4.75 per flag, but the chance of a monster turn into seadragon is only 2% in 4-3 and 3% in 13-1, doesn’t that mean 13-1 is better? 5.83 × 2% = 11.67% while 4.75 × 3% = 14.25%.
If we compare the hard mode:
4-3 is around 2.5 monster per flag
13-1 is around 2.11 monster per flag
There are 3 things confirmed by SG to affect the seadragon appearance:
Monster count
Province
Difficulty
Hard mode have of 13-1 have 33% more seadragon per flag that its normal mode.