Wow, that’s a surprise! I’ve got more ascended heroes already (one 5*, 3 4*, and as soon as I get another pair of gloves, I’ll do my 4th. I’m either having much better luck getting items or deciding that I want to ascend the heroes I have way sooner!
TC11 doesn’t eat principle when you bank recruits–it is the optimal way to spend your principle! It produces feeder heroes at by far the cheapest/most efficient rate, but slowly. Cheapest food per hero of any TC mode. Only TC19 matches it as far as recruits per hero, at far more food and all the other modes take more recruits.
Because it is slow, it ends up working well as a recruit bank.
Only downside is that it is slow, so I use more expensive modes like TC1 & TC2 as I get swords or backpacks, and will probably use TC19. (Currently at SH17, so can’t do it yet)
FYI, you can leave the feeders uncollected for later. You can also add/subtract from the queue without collecting any if you tap on the TC, not the new hero thingie.
You can bank food in TC12, TC13, or TC20. (Along with recruits, want to do so or not!) They do burn your principal; comparing them all run for two days:
TC11: 24k food, 48 recruits, 24 1~2* feeders
TC12: 164k food, 45 recruits, 1 3* feeder
TC13: 265k food, 70 recruits, 1 3* feeder (poor chance of 4*)
TC20: 297k food, 100 recruits, 1 3* feeder (decent chance of 4*, small chance of 5*)
TC12 683% more food, 6% less recruits, and generates 420% less feeding XP, compared to TC11!
It is obviously far cheaper to run than TC13 or TC20, if you consider the output of all of them to be feeders, instead of heroes you want to level up.
Right now, I run TC13, TC11, and TC 1/2/11 (swords or backpacks if I have 'em)
In a month or two when I have TC20 running, I’ll be doing:
- TC11 – Recruit bank. (Maybe banking finished heroes eventually)
- TC20 – hoping for good 4* & 5* heroes, and food bank.
If I have plenty of heroes I want to level, the other two will be:
3. Second TC11
4. TC1/2/19/11 (swords, backpacks, or rugged clothes as available)
(If I’ve built up a lot, maybe one at TC2, and one at TC1/1)
OTOH, if I have nobody I care to level once I get them leveled up, I’d do this until I pull somebody I want to level:
3. Second TC20
4. Third TC20
(Or maybe leave a second TC11, but just watch your swords, backpacks, and rugged clothes build up for later, either way)