So, I was bored and it came across my mind to have a hero that can generate an asterisk jewel on the board. It would be interesting on attack team. What do you think? Too OP?
Credit: Jaina by dandonfuga @deviantart
So I made a whole group of these concept heroes. (The characters illustrarion are not mine. I’ve mentioned the credits.)
The 5 stars:
She will be good at titan and events, I guess. Not quite useful in raid defense maybe but the likely permanent heal could be OP, but she’ll definitely be awesome at raid offense.
I’d think that 420 damage for 3 enemies per skill is quite decent. She also has Aeron’s skill only without the heal, but with wider range. Good stats for defense.
It’s time to make it easier to kill Guinevere and with very fast mana, Melovene will likely cast her skill first. Her attack skill ignores all enemies’ buff defense, counter, etc. The skill also introduces a new concept where the target will not get any effect from buffs (the ones with specific icons on the character). So, heal over turns will just not work. Element Link gives 20% mana taken by Gui back, although in 4 turns.
The 4 stars:
4. Holy: Nian Zhen
She will debuff you crazily, but she will gamble on it! So, basically Wu Kong, but a debuff. Not sure how this is going to work.
- Fire: Elysse
The first healer in the game with fast mana. Only heals nearby allies, but she also got a new kind of buff: +20% damage. So, if you damage raw 420, the target will get +84 right after that. Only to Nature enemies.
Do you have any hero concept? Let’s hear it!