Great work… adding a few that I found, though, which weren’t in your list.
Note: there were also many mechanics which were tweaked in earlier versions, such as blind. Didn’t list them here as they affected multiple heroes and items too…
Conclusion: balance changes have been going on since the very beginning… just look at all the vanillas who’ve been tweaked!
- Isarnia : max attack of Special Skill increased from 215% to 235%
- Colen : max attack of Special Skill increased from 170% to 180%
- Horghall : max attack of Special Skill increased from 210% to 225%
- Quintus : max attack of Special Skill increased from 230% to 250%
- Li Xiu : max attack of Special Skill decreased from 170% to 150%
- Carver : max attack of Special Skill decreased from 145% to 125%
- Boldtusk : max healing of Special Skill decreased from 32% to 27%
- Azlar, Colen, Kelile : Burn damage increased
- Isarnia : Effect of Defense debuff increased by 10%
- Wu Kong : Gamblers Stance accuracy penalty lowered by 5%
- Magni : Defense buff is applied to nearby allies instead of all allies
- Gan Ju : Special attack +15%
- Dawa : Special attack +15%
- Kailani : Defense stat increased slightly
- Elkanen : Special attack +15%
- Thorne : Stats adjusted for slightly stronger attack and slightly weaker defense
- Quintus : Special attack +10%
- Captain Sargasso: The healing reduction should now work as expected instead of getting less effective when leveled up. Max healing reduction is now -58%.
- Guardian Owl : max healing over time increased from 645 to 765 hp. Damage per dead ally increased from 30% to 45%.
- Musashi: max healing from physical attacks increased from 40% to 50%.
- Elkanen : attack power increased from 270% to 285%
- Kadilen : duration of defense buff increased from 2 to 3 turns
- Azlar, Marjana, Colen & Kelile : total damage done by status effect Burn increased slightly
- Guardian Kong : The type of elemental defense buff changed from Fire to Ice
- Kashhrek : The type of elemental defense buff changed from Ice to Fire
- Alberich: Fixed bug where he would not cast the special if there are no enemies dead.
- Certain Special Skills deal extra damage against opposing elements. This effect is decreased from 150% to 140%. Heroes currently affected : Hel & Athena.