tl;dr sorry and it’s ok
Offense Considerations:
Suppose we break different facets of defense down into categories:
- Sniper (damage)
- Utility (heal, def boost, minions, etc.)
- Tank
- Element
I assume when you look at a defense you think about those things and then mold your attack squad.
So now let’s break down some attack considerations
-
Tanknah… the ai doesn’t focus damage on your center. There is no tank on attack. - Tile damage / color stacking
- Sniper
- Utility
So… if you see Bera or Noor on defense. Your attack squad decision is more simpler, right?
Forming attack squads is the fun part for me. I love molding attack squads, and I love utility!
I relied heavily on mono when my roster was learning to crawl. I had to replace lack of options with tile damage!
Now that I have over 30 max’d 5*. The accompanying skill selection is fun to piece together in various combinations of 3-2, 2-2-1, even rainbow to maximize my troops.
There’s no wrong way! It’s all preference!
But…regarding utility…my war flags tend to prioritize:
- Damage (boost, snipers etc)
- Dispel
- Cleanse
- Heal
- Defense (boost, taunt, etc)
- Minions
All depending on the defensive facets
of my opponent
- Defense Considerations:
I found @Razor’s Minion Madness:
[MINION MADNESS IS HERE! Are you Ready for it?]
Very compelling!
And I chose minions for my defense. I figured with the stat boost it would preform well, and it has not disappointed me.
Resulting Experience:
This direction left me with blemmed summoners to play with on offense:
I found putting Margaret between QoH and LotL to bear fruit in upper diamond
But…
I also found that minions tended to drag matches out. There is a Passive Element to summoners which wound up giving precedence for the first 5 things I now look for when crafting assault squads.
Plus…the defense stat boost didn’t seem to mean much in lower diamond, however… in upper diamond there is a high concentration of level 30 mana troops on fast heroes. Which made my minions seem to be crafted of paper. While their minions… had some extra pepper in their sauce!
I found minions much less effective on offense!
So now they are last in my consideration for attack and wouldn’t be there at all, if it weren’t for how I chose my defense.
I chose it, specifically for mana control. Guinevere is still valid in my book, for punishing bad boards. And Great Boards Too! Therefore…
Slow Noor doesn’t scare me. And I haven’t noticed any down tick for my defense.
But Bera… yikes…
Thanks a lot @Razor I got 2 months of emblems to move, maybe lol.
I’m keeping an eye on my defense win/loss ratio and taking it easy for a couple months. I’ll let you guys know if I start getting thrashed in defense. I imagine my holy tank and accompanying flanks will excite every Bera owner who crosses my path.
But I wouldn’t consider Bera OP.
Still… all summoners have that passive element!
And a specific niche…!
With Noor being the most passive of the bunch.
Combined passive and slow speed, has never made her attractive in my book. She has a use, certainly.
And when weighed with other uses. I feel she needs a little more pepper…
What if instead of kill minions, the sparrows steal them and land them on the shoulder
of a random ally?