For Khufu, i would nerf his skill from 450% to 400%. And decease the percentage of his passive skill from 70% to 50%. This way, he still hits strong, but not as much as it is now.
No nerf needed. Hit it with any accuracy/blind/ taunt snd he hits one to none even with the monk chance to resist at 30% at slow speed there’s time to counter. I would agree if he hit all but the chain in defense is not that effective except in rush. Goseck is much more problematic and he hits everyone and the stoneskin after. 0.02
For God’s sake. you talk not using data and facts.
let me tell you.
Passive skill 70% of the damage is the special effect of the s5 hero. look at el nadha. bastet. Sobek. all have the same effect 70% damage. the difference is only in the level of possibility of releasing the additional damage.
el nadha and bastet (fast) 50% chance of dealing additional 70% damage.
Sobek (average) 60% chance to deal additional 70% damage.
while khufu is slow 70% chance to deal additional 70% damage.
LOL. For God’s sake
than you whining asking for a nerf. it’s wiser you go to the BUFF section and make a post about the heroes you have and want to BUFF. I will definitely give you my vote!
I think those who want him nerfed haven’t figured out how to beat/counter him. I have one maxed (not limit broken) with emblems, and he dies as often as anyone else on my primary team. When I face him, I know who to bring and I can usually take him out with no issues. When he strikes it is devastating to the opposing team, but like all the other heroes he can be beat.
You must not have seen any of the posts that more or less go like this:
“{insert-hero-here} is wayyyyy too strong!!! Nerf now please??? Oh, I definitely have him too…”
I may have missed 10 or 20 of them, but I did read the other 30. There was one user who said he has every single hero at least once, completely maxed out and limit broken and still cannot beat him. So either Richie Rich was lying or isn’t a good player. There are strategies to beat him just like every other hero. Fledger does have a good point. There are others you can put with your blinder/taunter that work against him well but also don’t detract against the other heroes you are fighting as well.
Please buff Khufu,he’s too weak and need an additional 125 dmg to all and probably faster speed because deleting teams with one slow hero is boring…JUST MAKE HIM FAST OR AVERAGE
I’m generally not one to nerf heroes, but I think Khufu needs one, or at least some kind of change. Time and time again, he obliterates my entire limit broken, max emblemed 5* team all by himself. I dont think SG realizes just how much damage he does on defense. He initially does 450% (usually to the entire team), then on top of that, add the 70% damage to all from his passive AND on top of THAT add another 300 or so sand damage. Add that all together and hes doing roughly 1000+ damage to all heroes. No hero should be able to wipe your entire team like that.
And with the large mana and magic troops we’re seeing nowadays, he’s still able to go off very quickly on defense. I’m sure SG can look at the data and see just how overpowered he is. I really hope they change him soon.
My suggestion would be to change his special to where if the attack chains through other heroes, it does “minor damage to those heroes”. In the end it would still be doing 600+ damage to every other hero, which is still pretty insane.
Noooo i just got him … use a taunt hero hes not that scary
I’m generally not one to nerf heroes, but I think Khufu needs a nerf, or at least some kind of change. Time and time again, he obliterates my entire limit broken, max emblemed 5* team all by himself. I dont think SG realizes just how much damage he does on defense. He initially does 450% (usually to the entire team), then on top of that, add the 70% damage to all from his passive AND on top of THAT add another 300 or so sand damage. Add that all together and hes doing roughly 1000+ damage to all heroes. No hero should be able to wipe your entire team like that.
And with the large mana and magic troops we’re seeing nowadays, he’s still able to go off very quickly on defense. I’m sure SG can look at the data and see just how overpowered he is. I really hope they change him soon.
My suggestion would be to change his special to where if the attack chains through other heroes, it does “minor damage to those heroes”. In the end it would still be doing 600+ damage to every other hero, which is still pretty insane.
nerf him doesn’t solve any problem sadly they’ll just release stronger heroes anyway. A fast green that can do 515% damage to all (conditional) are being tested in beta already, so why nerf Khufu
The point is, that he alone can wipe out your team faster than his original slow speed. Almost everytime I face him on defense he has at least one hero by his side that speeds him up. The suggestion “just take a taunter/ripost/sleep hero” is quite easily thrown out, but
a) not all players have enough special heroes to to so
b) even players with big roster (I myself have a really big roster) get devastated by him ALTHOUGH we have the heroes you suggested
c) he charges very often too fast to get a riposte (normally average) or a taunt (average or also slow) working
He is way too common, way too powerful after his buff and way too often used in defense, offense, tournaments… you face him everywhere. This is why I strongly recommend a small nerf that makes him either very slow or takes away some power from his special… even my limit broken red team got wiped out by him without any chance of recovery.
And, just for the record: I have him, but I don’t use him since I try to avoid using heroes that ruin the game for everyone else. A challenge is always welcome, but Kufu is just ridiculous in his current state.
Btw: Just faced a team with Rhys-Gosek-cKramp-Kufu-MN… three rerolls, since either Gosek wiped out the entire team or Kufu… and even when I managed to kill both in time, MN brought them back…
Khufu is just right, he’s slow and does more damage for that. Why should it be changed? Leave him as he is. Instead, changes should be made to Bastet, Panther with costume and Alasie with costume, they are fast and do a lot of damage. Khufu, on the other hand, is slow, so he should stay that way.
nerf khufu and SG will release another new OP hero to subtitute khufu.
this is an endless problems. nerf or not nerf, there will be always OP hero as it is the honeypot for SG
Alfrike is very slow and you can usually recover from her attacks. Khufu is slow and destroys your entire team outright and its very difficult if not impossible to recover from his attacks. Also try comparing him to other slow heroes and there is zero balance there. Not to mention all the level 30 mana troops out there make him fire at average-ish speed. At the end of the day, he’s way too strong.
I have another idea for nerf, let’s nerf this small bastards, how they can give so much mana, this it’s ridiculous.
Khufu is just fine. Well balance hero. He is slow if you nerf him make him average.
It’s non sense(b *s *) to say Khufu is balanced as he is slow. Otherwise any other slow heros whose main purpose are dmg dealer are too week and needs significant buff.
But at this point there is also no point to call for nerf. More op heros have shown up in beta
For most of empires and puzzles history I think slow heroes weren’t really a part of the meta.
Seriously… if I can’t get dodge up before he goes off (frequently the case) he can almost entirely wipe my team instantly… even when they’re near full health.
What he needs, I think, is either reduced damage as he chains, or a percentage chance to chain. But dealing 450% to all heroes usually (and often 520% if his extra goes off, plus sand DOT)? Good God.