This thread is for discussing whether Enigmo is well-balanced, or whether you think he needs a buff or nerf.
This thread is NOT for general discussion of Strategy or Summons related to Enigmo. For that, please see: 🔐 Enigmo - 5* Nature/ Green from Black Friday Secret Hero
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- I think Enigmo is reasonably well-balanced overall
- I think Enigmo is excessively weak, and needs a buff (increase of their strength)
- I think Enigmo is excessively strong, and needs a nerf (decrease of their strength)
- I’m not sure yet
If you think Enigmo is well-balanced, too strong, or too weak — why?
Are there specific, concrete suggestions you’d make to the game designers to alter Enigmo ? Or are there specific reasons you think they should remain unchanged?
Purpose of this thread:
To provide an aggregate place for the topic here on the forum; thus preventing there being a million threads popping up. And to provide an actual set of impartial votes rather than a #ideas-feature-requests which has no real voting.
In short, to neaten the forum and to give players and outlet for their thoughts on his balance without bogging down the rest of the forum or the other Enigmo thread.
Has anyone seen a maxed level, Enigmo? I understand that every hero cannot be stellar, but this particular hero needs something to make him serviceable. They released him and he is essentially telluria without the ability to summon minions or cause a disruption to the enemy’s mana generato. You have to hope a condition is met in order for him to use his full ability in the first place, so is other two skills that happen automatically should be boosted in some form or fashion.
Thanks for this discussion! This hero definitely needs some additional abilities to become useful. His heal and damage are very weak, his family bonus is sub par and as soon as the enemy has summoned his minions or fiends, it is often too late for Enigmo to make a difference with his now stored minions and fiends.
Also, the enemy‘s minions and fiends are often just a byproduct of much stronger abilities and don’t bring anything more to the table than being a meat sponge or healing blocker. Lord Loki is much more useful in this regard, since he also duplicates the other effects of such skills.
If Enigmo could summon some basic minions and fiends right away or if he had some other ability / passive, he could be viable. There were some good ideas in the other threads about him as well, so the potential is there.
I mean, he should be super special as a secret hero and his abilities should reflect that. And as it stands there are so many overpowered regular heroes at the moment, that there really isn’t a reason why this special hero is so weak in comparison.
Yup, for a 0.3% odds hero you would’ve expected a lot more from him. Between him and Myztero, it feels like the whole Mystery family is meant to be joke cards like Salmon Loki.
If he could memorize any minions and fiends (even the ones your allies cast), he would be a much more reasonable card I think. Better synergy with your teams and you don’t have to rely on the opponent.