Heimdall Garnet Guillenbursti

I no longer see a limit on the amount of temporary health that Heimdall Gullinbursti and Garnet can add. I know it use to be not exceed double normal health

Suggest taking a screen shot of it and posting to bugs and issues. Haven’t noticed it myself, but will test; assume you’re saying in the most recent update they might have broken this mechanic?

Limit still stops at double in mine

Yeah, I tested it and it stops at double, couldn’t get Nordri to be any more than double his starting HP. Cannot see the issue here, are you sure?

maybe OP is referring when the overheal was white?
it was clearer then compared to the current way.

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I didn’t test how much more I just thought it was once written on their card

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