Recently, most players try to play in raids and wars with one-color teams, and there is a reason: the crystals have a very large force of impact, and therefore one-color teams are able to defeat a stronger team of the enemy, even if the strength of his team is 600-800 points more! Monochrome team up with heroes 4 stars and the strength of 3400+ is quite able to defeat the opponent with the force of a 4000+!
But for developers in such tactics there is a minus: players do not need to invest money to buy good heroes of 5 stars, it is enough to collect several teams from heroes of 4 stars and to pump completely!
Starting with version 20, I noticed that now when playing one-color teams I just have no luck! For example, if earlier from 6 raids at least 4 were victorious, now the number of victorious raids is 1-2 out of 6, and sometimes even 0 out of 6 and even 0 out of 12!!!
I have a feeling that now during the battle the game deliberately does not give the crystals the right color, I get 1-2, maximum 3 times to lay down a combo, and that’s it! Even heroes fail to collect the mana!
Question to developers: did you really start the fight against one-color teams, or am I the only one so unlucky?
I want to explain why I made such conclusions: when the update 20 came out, I could not defeat any opponent in the war, and scored only 84 points! All-Eastern members of our Alliance, who updated the game and played the same color teams, also scored no more than 150 points! However, those who did not have time to update the game, scored 250 points or more! The opponents had the same situation! We eventually won, but immediately after the war, I went to the Alliance to the opponent and talked with their players, and they confirmed to me that they had the same situation as us! You could write it off as a failure, that day just unlucky, but when one person is unlucky 1-2 times in a row, it is still possible to understand, but when several players are unlucky, and 5-6 times in a row - this is statistics!
Let’s think logically. Many have higher education, and therefore many are familiar with such a section of mathematics as “probability theory”. In Russia, they study it at universities.
A simple example: you toss a coin 6 times in a row. How many times did you get heads and how many times did you get tails? Suppose we have most often falls “tails”, but from 6 times at least 1 time just have to fall “eagle”! And there is 6 times consecutive marks “tails”, then in theory likelihood this already is called “a near certainty”, and you start to think, that something not the with coin, correctly?
Now flip the coin 12 times! Agree that if 12 times in a row falls “tails”, it is 100% “guilty” coin! And now move this example to the game!
Roulette is a fully controlled process, and if necessary, it can be done so that the black or red color will fall at least a trillion times in a row! And most importantly - from the outside it can not be proved, unless you are the owner of this very casino! And if you still believe in the honesty of the casino and sincerely believe that everything is really accidental, I can only regret you!
And do not confuse the concept: that the sample is small, that it is necessary to take more options that tables there are countless! We can also calculate the probability on an intergalactic scale, and of course everything will be fine!
But the fact remains: the number of winning raids when playing a one-color team has decreased significantly!
I multi-color teams lately, I don’t play because the developers made such characters to defeat them when playing multi-color teams it’s impossible, it’s got a very big lucky!
Wrong. Roulette is totally random. The casino cannot make the ball land in red or black as many times as they want. The casino has the odds in their favor, that’s all they need. They don’t need to cheat. Some days the casino loses money, but in the long run the odds even out. It’s called “regression to the mean.” They also bank on people running out of money before the odds can recover from a bad run. The odds make the casino money, human greed makes them rich.
Basically you’re lying and making up whatever you want to make yourself feel better.
The problem is that people expect random distribution to be uniform in small samples while it’s quite the opposite. It would be suspicious to see equal number of each colour in the board every time. But it’s natural the are bad boards and good boards.
You definitely don’t need a monochrome team to take out a 4000 TP team with a 3400 one… A 3/2 stack of well chosen 4* heroes will do the job just fine… anyway, lately 4* teams have moved from 3400 to about 3600 TP… with mono you depend 100% on the tiles. You will get lucky enough sometimes and oneshot some much stronger opponent, but on the long run, using monochrome as your main strategy will result in catastrophic failure…