Recently, most players try to play in raids and wars with one-color teams, and there is a reason: the crystals have a very large force of impact, and therefore one-color teams are able to defeat a stronger team of the enemy, even if the strength of his team is 600-800 points more! Monochrome team up with heroes 4 stars and the strength of 3400+ is quite able to defeat the opponent with the force of a 4000+!
But for developers in such tactics there is a minus: players do not need to invest money to buy good heroes of 5 stars, it is enough to collect several teams from heroes of 4 stars and to pump completely!
Starting with version 20, I noticed that now when playing one-color teams I just have no luck! For example, if earlier from 6 raids at least 4 were victorious, now the number of victorious raids is 1-2 out of 6, and sometimes even 0 out of 6 and even 0 out of 12!!!
I have a feeling that now during the battle the game deliberately does not give the crystals the right color, I get 1-2, maximum 3 times to lay down a combo, and that’s it! Even heroes fail to collect the mana!
Question to developers: did you really start the fight against one-color teams, or am I the only one so unlucky?
I want to explain why I made such conclusions: when the update 20 came out, I could not defeat any opponent in the war, and scored only 84 points! All-Eastern members of our Alliance, who updated the game and played the same color teams, also scored no more than 150 points! However, those who did not have time to update the game, scored 250 points or more! The opponents had the same situation! We eventually won, but immediately after the war, I went to the Alliance to the opponent and talked with their players, and they confirmed to me that they had the same situation as us! You could write it off as a failure, that day just unlucky, but when one person is unlucky 1-2 times in a row, it is still possible to understand, but when several players are unlucky, and 5-6 times in a row - this is statistics!