I am curious to know if anyone here has tried an alliance war team–offense or defense–made up of nothing but powerful healers and how the battle(s) have turned out.
My greatest nemesis in war is a powerful front-line healer. I can never seem to get around it, Any attack with a combo hits him, my specials never seem to charge fast enough to take him out that way, and by the time I get close to killing off any of my enemies, he restores almost all health for that team making my entire attack worthless.
I have fought wars where I have come close to killing off the front healer, both of the second-line heroes, and maybe even an attack on two on the third later of a powerful team only for them to be healed, kill me off in the next turn, and end up with only single-digit points from the battle. . . and that it with only one healer on the front line.
So I wonder what happens if you have an all-healer team whee you use nothing but gem attacks (offense) or auto-counter attacks (defense) do the attacking for you.