Gullin was better the way it was with this âbugâ which more than a bug was a feature (quoting bethesda) imho.
you canât call it a bug if t does what the card says for over a yearâŚ
well I mean you can call a dog a cat now a days nevermindâŚ
Hahahahaha! I self identify as a golden pig myself! Show some respect!
I still think Gullinbursti is a great 4* even with this change.
Yeah he is great even before the bug⌠but with that bug he was, erhm, greater!
It makes no sense why this was changed. That is not a bug, thatâs according to what the card says. When the effect has ended it procs the aoe anyways. So when the new skill is replacing the old one, it counts as the old effect has ended.
Itâs already stated in the card
Ironic that I was praising this effect yesterday, then this â â â â happens
Because Dev doesnât want it that way?
Itâs the same logic underlying why Piggie damage can bypass Ursenaâs yellow reflect. I donât see the logic in that, still donât but Dev wants it that way. They can term that anyway they want to. It still isnât logical to me.
If pig had bypass, yeah okay. That I buy.
So ⌠back to topic, my guess is Dev doesnât want a grade A 4* to become a must have for 5* rush war/ 4/5* events or event tournaments.
Piggie is still good. Just not as omni-potent as he could be.
No matter what they canât just pull an exception because itâs already stated in the card. That was seriously one of the most badass thing the pig could do. Seriously everytime I learn something new about the pig when I come here. Now this feature is removed and Iâm sad
I know how you feel. I have piggie too.
Game account doesnât belong to us. Dev can decide the direction they want, when they want.
Piggie is still good.
They revert the change, it wasnt like that on startâŚ
I lost a tournament from this bug, where I planned to charge piggy, when his special was on, only to be surprised, he dealt me dmg before applying a new buffâŚ
He is still golden one!
Piggy is still good but not on Tank in 4 stars Tournament anymore
as has been mentioned, it was a reversion to the way Gullinbursti originally worked, and i will argue until iâm blue in the face that âwhen the effect endsâ doesnât include when the effect reprocs because âthe effectâ of the attack boost (ârageâ as itâs called in the status effects page) continues. the only two things that should proc the damage are the turn counter or dispel.
it will never not be hilarious that they broke Gullinbursti in V39 right as a 4* no dark Rush Attack tournament started.
they have to pick one tho⌠wither it ends or it doesnât⌠you cannot have it end in one instance and not end in another?
if I reactivate the pig does the 20% increase keep going⌠NO⌠so it endedâŚ
now⌠the hero has a bug.
smh
the effect either ends or it doesnât⌠the hero now has a bug or a misprint on the card
heros has been a certain way for over a yearâŚ
heâs always done this⌠just that he was slow and it didntâ happen oftenâŚ
you could alwys bring mana and force his effect to end⌠heâs a slow hero⌠slow heros are strong isnât that the idea? because they are slow?
if the effect doesnât âendâ then the 20% increase should not restartâŚ
Yep, thatâs the strongest argument why gulli as he now is, is wrong.
Either all effects end or non when I fire him again.
But it canât be that the boosted attack ends and I have to start from the beginning when I fire him again, but him doing damage doesnât end and goes on without doing damage.
So if itâs a complete new effect when l fire him again, reset the higher atk and let the pig do damage.
Or its just the same effect longer, let him keep his higher atk and donât let him do damage.
But that wouldnât work with all the other effects, because they are reseted when the hero fires again.
100% agree with your post. Either you include everything or you donât. And Ironically gullin is bugged now. I will laugh if thereâs a bug post in the future when someone with a brain actually complained that gullin does not proc his old aoe when a new one is activated
And why touch him now when heâs one year in already?
this is all the same bullet point on Gullinburstiâs card:
âthe effectâ is the caster getting this scaling attack boost. firing the special before the turn counter is up continues the effect; it doesnât cause it to end.
Gullinbursti was broken starting with the Version 39 release, which was mid-June. heâs been broken for two and a half months, not over a year. prior to V39, Gullinbursti worked as he does now in V41. whatâs particularly hilarious is that breaking Gullinbursti in V39 happened right as this particular tournament was about to get underway.
then he would be inconsistent with every other (de)buffer in the game. if you fire Athena or C. Brienne before their defense downs end, they reset the counter, even if the enemies were already at -65% defense; does that mean the enemiesâ defense down âendsâ upon refiring?
if you fire Black Knight once and take minion damage so now all your allies are at +105% attack, then fire Black Knight again, the counter resets to +45% attack. does that mean the attack boost âendsâ?
Actually it does it goes back to the -41% defense down⌠because it ended and restarted.
Other wise it wouldnât change if you retap her ⌠but it does. Go a head and try it.
In order to start something back at the beginning⌠that run with it ends you. Canât start over if you donât end.
Thatâs just with everything in general.
Going for a jog start back at the beginning youâre 1st run is over.
Playing a video game , hit reset⌠your turn is over.
You cannot reset something and have the initial thing keep going.
Your actually helping my point tho please continue.
Also not to mention they had him like this forEVER and decided to change a SLOW hero⌠ohh come on. Heâs not even chased after. Leave us alone. Try working on the crashing and qol issues quit messing with a hero weâve been using for years. Seriously Iâm like one of the most laid back ppl. This is ridiculous.
Thereâs heroâs like miki⌠and they gonna mess with a 4* pig that some ppl happen to have.
i did say that the defense down reset to the starting point, but the enemies still have defense down. it doesnât âendâ because if itâs fired before the end of the previous effect, thereâs no point at which the enemies donât have defense down. they need to not have defense down ailments in order to say the effect âended.â
not necessarily. in your running examples, youâre still running. even if youâre running laps on a track, it doesnât end your run just because you reached your initial starting point again.
in your video game example, how is it analogous to Gullinbursti? just because you reset a console or computer doesnât mean you stopped playing video games.
and i showed you that this isnât true. Gullinbursti worked one way prior to version 39, V39 changed him, and now V41 changed him back to the way he used to work. the thread that first pointed this out is dated July 6, 2021.
If it doesnât end ⌠as you believe
Then the caster should get a further 20% increase every time they or any of their allies are hit during the 3 turn âŚ
^^^ that is what it says ends.
Thanks for helping