Recently, a player in my alliance has quit the game. He had been playing for over a year, and spending money too, but he had no luck on getting any 5* hero. Ofc, I guess he’d drawn the short stick, but I believe there should be a way to get guaranteed 5*
And an idea came to me when I saw the x30 pack on the Atlantis summon. You can probably guess it, but I’ll expand either way.
Create a pack that guarantees at least 1x 5 star hero
According to some datasheets I’ve seen, the chances of getting a 5* from training are 5% (1 in 20), whilst I don’t know the % for summoning with gems or tokens, it would be nice to have the option to buy a 20x (or 30x) pack knowing you’ll get a 5*
This could be implemented in 2 ways:
A. Simply do it. (I"ll use the 10x as an example)
1x summon = 300 gems
10x guaranteed 5* = 2600 gems
So, same as we have now, but with a guaranteed 5*
B. Add a “no discount option”
1x = 300 gems
10x = 2600 gems
10x guaranteed 5* = 3000 gems
I really like the new x30 option from Atlantis Summon… but with zero guarantee, it’s just a gem trap. Higher chances and cost reduction and everything… but no guarantee is a bad thing.
This system would greatly aleviate those players who’ve spent cash to get nothing in return and would greatly help F2P, provided they’re patient enough.
Would it affect monetization?
I guess. Not gonna lie. The gambling system is endless, provided players don’t quit. However, keeping player for longer periods of time might be more benefitial in the long run.
- Add or modify hero packs (x10, x20, x30) to guarantee a 5*