Someone on the subreddit for the game posted something, and I’m thinking it shows a bug.
According to the description of Grimble’s Special, it’s supposed to kill minions then deal damage:
Destroys all minions from all enemies
Deals 235% damage to all enemies
Logically, since Taunt prevents specials from affecting non-Taunting heroes, I can see the argument that BK/QoH should protect other heros’ minions (to the same extent that Inari’s dodge should be triggered by Snow White’s debuff), but… shouldn’t the damage, which is listed as a different effect, still be able to target QoH’s allies, since it happens after the Taunt-Providing Card Minion has been destroyed by the first effect?
According to the video below, it protects them from both.
That’s normally the case, although I wonder how that’s intended to work with a status effect that’s the result of the Minion, like QoH’s Taunt.
I could see the argument that the status effect may clear at the end of the turn instead of immediately upon death of the Minion — it may be that’s the intended behavior.
I’ll ask about it, and see if we can get an official answer on whether this is the intended design or not.
Also, while I gather that, ‘working as intended’ is kind of the standard SGG response in various bug reports that turn out to not actually be bugs, I think it’d be a great service to the player base if staff would occasionally explain why.
If QoH is supposed to protect allies from Grimble’s AoE attack even after minions are removed, what is the thinking on that? Why does this case violate the standard rule (e.g., Kageburado and others) of following the steps from top to bottom?
That was a menacing combination of blows by @IvyTheTerrible . You’ve got this all on your own Champ, Holding SG Accountable for they’ve put out into the public domain,
SG are currently on the ropes .
Will @Petri defend the SG position or come back with a Counter of his own ? Stay tuned folks !!! Its about to get Murky:fire:
Her minion holding (and so taunt also will) ends after the first half of Goaties special, since he kills only her minion (intended) but should hurt all afterwards.
In that case, Kage should take counter-attack damage.
Either the individual components of a special should execute in order (in which case, Kage cleanses before Damage, and QoH’s taunt is eliminated before Grimble’s damage, and thus applies to others [other forms/sources of taunt notwithstanding]) or the entire special executes at once (in which case buffs would still be in play when Kage does his damage and QoH’s taunt protects her allies from the attack), it cannot rationally be both.
But if @Petri’s assertion that this is “as intended” isn’t them overlooking the fact that QoH’s allies aren’t taking damage, that means that the SGG devs screwed up somewhere. Maybe it was in listing the Minion Elimination and Damage on two different lines, but something is wrong, because as written, Grimble should be a strong counter to QoH, but it’s behaving like QoH is a strong counter to a (increasingly bad, niche) HOTM.