My tactic against him;
Depending on the board of course;
Go all in to kill him in one turn
Avoid touching him until you can apply 1.
This simple tactic is to avoid putting him in a “half live” situation where he is dangerous. As real life, search for a weak point and do some testing, if it doesn’t work, do changes. The above tactic work nice for me.
I think most of us being in/out in top 100 have lost higher % to e.g. Xnol than Goseck.
Xnol is a stable high performer while Goseck is a kind of “1 or 0” hero. There are many nice heroes that are with stable high performance, Xnol is just one example.
This guy is profoundly overpowered. I just raided him as a tank, he was the first to fire from both sides, killed all but one and left the last one with a sliver of health. No. Absolutely not. It is not fun to have such wild variability. And then you have salmon Loki. Am I a joke to you. I am molting. Please stop.
He fired after receiving only 65 points of damage and he still dealt over 700 points of damage to my entire team. How in the world is that okay? With literally only a 12th of his health taken, He dealt over 700 points of damage to my entire team of emblem heroes! Let that sink in y’all.
This guy just handed me more than 1k damage at 40%+ Hp. In case anyone might be wondering, they weren’t 4* heroes or below.
The first question that comes to mind is, everyone at SG is eating ice cream with their foreheads?
This guy was already OP and they gave him a buff, but I assume developers wanted for him to wipe a team with 50% HP and they still failed with that tactic since I got 5 heroes on red line.
Considering all the answers they gave at Q&A, which were the same as nothing, and seeing buffs to make this insanity possible, should we give feedback on this situation or will it be completely ignored?
Is feedback even asked from the players on these type of situations?
Maybe I’m just wasting my time writing all this, but doesn’t feel normal or intended to give such damage at almost half his Hp.
Yeah, he can do a maximum of 700% to all. No other hero, yet any sniper can do that even to one target.
I guess the reasoning for SGG to release such a hero is that they think they released many heroes who can ‘counter’ him. A perfect one is Kara, a yellow taunting HOTM. We have a few dodgers, we have yellow Sif (now also Bennu), who can reduce the damage by 50%, we have yellow overhealers (Prof., Golden Boar), we have many minion meat shield makers. Adding to that his slow speed, you should have sufficient time to charge them and thus survive.
We will see his true powers after a few events when more of them appear in the defs.
As some already said, the buffs to Gargoyles are much too soon. We had only one event, I rarely see Gargoyles in the def teams not because they are weak, but because few players have them and some of them didn’t even gather AMs to ascend them.
I’ve got Goseck and even at 3/70 he helped my defense to earn an A grade at the correct VF tournament
I’ve faced him in some raids and he’s a tricky enemy. If he shoots usually the match is over. Then I try to face him using the fastest heroes and mana troops I have to try to use my specials before him
Goseck needs a ■■■■■■■ nurf!!! I went up against him as tank 3 times and he kills off my entire team before i can use even one special. This is how broken he is, my last flag i didnt get any tiles on my starting board so i didnt do any damage to him and he still did 900 damage to all my heros and then he went off again and did 1300 to all, like what the actual ■■■■ is this hero! he is like all heros that was nurfed combined together and also on crack and steroids. He needs a nurf
Not gonna lie, he is ridiculously powerful, the post release buff of Stoneskin were unnecessary as were unnecessary the buff of Gargoyles like him and Gaillard.
Sadly, newer heroes are gonna be around his level so nerfing him will have little to no effect in the future if not making him less useful as defender while further consolidating Xnolphod, Alfrike and (maybe) Quintus^2 as best dark defenders.