Hmmmm.
I started enthusiastic. Quickly turned bitter, for the very same reasons above.
Got some advice, changed play style and found I could do better with the heroes I had, and gained enthusiasm.
Got a few lucky draws (1x 5* and a number of 4*) to greatly increase the depth of my team… and that held my enthusiasm for a while.
Unfortunately I’m starting to sink back to the ol’ apathy. The game doesn’t have much to offer outside of the promise of getting nice new shiny better heroes and making them stronger… but as you grow your team, the chances of improving become vanishingly small… and the SLOOOOOOW drip-feed to do this just becomes dull.
The result is a lot of grinding for little reward… until an event comes along. You are then rewarded by finding it easier than you did last time, but confronted with the hard reality that you will never actually be able to compete against those who have spent large amounts on the game… and they soak up all the good rewards (which they don’t really need anyway, other than to recoup costs for keeping them at the top of the leaderboard).
And I think… “so what now”.
I can play well… I know the strategy… but if I wanted to satisfy ego requirements to ‘be among the best’ (fortunately I don’t) I realise I would need to plough in a lot more time and real money to create the team to make it remotely possible. (More money than many other games because of the mean-spirited RNG which is so stoutly defended by many as being the bastion against P2W).
So unless there is a fundamental change in the offering, I’ll drift off as well. Maybe Alliance wars will make a difference, but as it’s the same crowd who come up with the rest of the game mechanics, I’m pretty sure it’ll be more of the same, wearing a slightly different skin.
I see so much that can be done to this game to make it truly great… and I sense a great apathy on the part of the developers (and unfortunately reinforced by their core player base) to consider such. It seems easier to ‘keep it as it is’.
Probably is a good earner for the devs (enticed me to pay more than I do on most mobile games) and they don’t want to risk killing the goose that’s laying their golden eggs. But I ask… what if the goose is only laying copper eggs… and you are not willing to take the risk to see if you can actually turn them to gold?
(Great to see @Rook with the formal recognition of the position that she was always filling before. Haven’t been inspired to post much recently so haven’t had convenient opportunity to offer my congratulations before now.)