Also this can be a good input for the features to come for SGā devs
UPDATE:
The year 2018 is almost coming to end and it has been quite a ride in the land of Empires & Puzzles! We would like to thank the whole community for your dedication and support. We also wanted to share some very exciting improvements we are currently cooking for the year 2019. So keep reading!
2018 saw several major additions:
Alliance Wars (March)
New Challenge Events (January: Knights of Avalon and May: Fables of Grimforest)
New & Updated Seasonal Events (Spring, Summer, Halloween, and Christmas)
Season II (Atlantis) of the Story (August)
2019 will bring even more, exciting things into the game!
Hero Classes (going live early 2019)
Major new feature! All fully ascended heroes can be evolved further by unlocking new Talents and stat bonuses from a Talent Grid.
10 new Class Quests from which to collect the Class Emblems needed for unlocks
Hero academy could be linked to ātalentā herosā features? hmmm
Alchemy Lab - there were some Idea requestsā¦ canāt remember what for thoughā¦
Looks like that talent grid will make maxed 5* heroes like a new class of 6*, which should kick the f2p ppl out of top global spots at least for good some months.
Thanks to Small Giant to give us some new features for 2019. It will be interesting for sure.
I donāt know if bĆŖta testers are allowed to tell us what level of construction are needed and wich one are required to build this new features.
I donāt have all my base maxed but with the Rudolph 's offer, I have an extra builder, like other players, so if we can know which one to focus on, it will help a lot.
I am excited, even though I do not have that strong heroes. A lot of content to make the game more fun and longer.
I hope the Raid Challenge will be accessible for newer players as well. Not like the event challenges where strong players dominate everyone else. Would be fun if it didnāt use the regular Raid energy, depending on what the challenge is about of course
About the hero talent token, Iām curious about their accessibility as well. I kind of feel it would be best if they were not-purchasable in the shop. Just another unfarmable drop, to avoid P2P issues. I also wonder about the respecialization. Hero nerf/buff or just simply not well thought of decision could ābreakā a fully ascended hero completely. There should be a way to make changes in the talent tree to avoid such frustration.
I am only not sure about the ācustom skinsā - too much clowny potential, as already seen for Cooktusk. Although I do hope they will create some for Santa, Buddy and Mother North as I do not want to be thrown presents by Christmas creatures in the middle of summer, thatās weak.
Anyway, great to see the game continues to develop! I love it!