Totally agree. If there’s one thing I don’t like about SG, is that they tend to be very focused on making you spend money with every decision. It’s almost too greedy. If you’re going to force me to spend gems to get back my stuff, give me everything back.
You’re keeping 5% of the emblems, all the food, all the iron, and charging me for that. Now you’re stealing from your customers. That’s how I feel.
Instead of adding and removing, why not have a feature where u can SEE the progression in stats, but not necessarily commit till U push the confirm button? I mean thats the real argument, right? “Theoretical build”. If I take this route, it’ll look like this, but If i go this way, it’ll look like that! That’s cool! Click to confirm. Done. No commitment, no gems, no loss of revenue for SG or players.
Now this is an idea I can get behind – one I suggested in beta, in fact. What I’d like to see is a “Commit” button to confirm a path, and until you hit that button, you can alter the build pattern as you wish. You can’t play with the hero, but at least you can test some things.
Honestly, though, what you really need to use is something like the spreadsheet linked here:
The actual numbers of ham are insane and not sustainable - you would have people exploiting it for a little while but then it would stop. And i mean 1 or 2 weeks absolute max. Read up and you will see my post.
I feel that the emblems rob us of the good feeling of having finished a hero. I really enjoyed getting a hero to max and then move on to a new one.
This way we will never be close to maxing out all heroes, so in my opinion it would be way better if we would collect emblems but spend them on all our heroes of the right class (so if you have x amount of druid emblems, you can get x amount of talents on all your druids if you pay the food and iron cost). If it takes 2 years to collect enough emblems to get a 5* completed, then it will take 10 years to get a 5* monoteam… lets say they increase the droprate and it takes half the time, it’s still way to much work and worries.
Even if we didnt have to collect any more emblems after getting all required to max a 5*, it would cost alot of food and iron to get them to 20. This way we could also max out 3s and 4s without having to worry about great gem costs or making the wrong choice.
Reset tokens would be used for changing the path chosen in the talent tree, maybe you wanted more armor and health instead of attack.
Hopefully they will do something like this or completly remove the emblems.
(I’m very c2p, and realize that people with deep benches of 5s will get an advantage over others but thats no different than before emblems were implemented)
The one thing we all identified in beta was that if there was no penalty for reseting emblems, large whale would simply swap emblems with no impediment to passing them around over and over. There had to be a decent penalty for swapping so that if there was a one time swap for moving emblems from a 4 star to 5 star it wasn’t awful, but something that would dissuade people from swapping emblems from 4s to 4s or 5s to 5s over and over again.
I like the current method of a small penalty for moving emblems. But I would like to see a monthly or even bi-monthly reset button to all players. Just enough to help players reset mistakes, but not for massive movement by whales.
Old thread but another vote for fixing this problem…I have received exactly 1 reset token since the original and as a result, I have only been able to experiment twice from my original decisions months ago. There are a bunch of ideas in this thread on how to mitigate the P2W scenarios. Please SG fix this game mechanic!
At the time of writing this, I don’t know if the Reset Emblem is guaranteed for only certain class quests, or if it’s random loot for everyone like an Epic Troop Token in Recruits II (either everyone can get it, or no one gets it for the duration of the quest).
Although resetting with gems still doesn’t give back all emblems as originally requested, the guaranteed Reset Emblems reward for everyone (even if it is in a cycle or random) has made access to them more accessible to both free and paying players. Thus, more opportunities to get all emblems back via Reset Emblems.
Thank you for your votes and for your discussion here!