When fighting in raids, if I have an opposing hero with health down to 0, they are still able to fire. How come this doesn’t work in my favour? Plenty of times I’ve had full mana, but been killed before my turn and not been able to hit.
I second @yelnats_24 - looks more like its an invisible Finley (Where do i get the invisibility cloak? From an invisible custom portal? ).
Maybe this is related to reports about blacked out enemies?
Can you reproduce this issue, when facing Finley in raids or war or didn’t it happen in the last time (aka might already be solved with some of the last updates)?
Well, that’s something different. When you tap on a hero, while the move is still running, it already shows its remaining health that it will have at the end of the move. Hence, you might see remaining HP at zero, while the hero still hits you before finally passing out.
This is my team, surely a bleed shouldn’t matter as it would take after the turn, if I have bleed effect on me, I still have health, take my turn then the bleed would bring to 0, this was already at 0, then fired