For the past couple of weeks, through new contents releases and version updates, I’ve experienced game performance issues that seem to have happened before but addressed through game updates that followed, but recently seem to have came back again.
What I am referring to was the phone or game experienced lagging or performance issues, whenever a special is launched, the animation can play, but it isn’t smooth, and sending tile up the screen can also be quite laggy as well. This is most apparent when there are mobs on the screen. The end result can be hero / enemies attack, the animation may not play all the way through before damage is calculated and shown on the screen.
This seemed to also happen on regular S1 stages like 7-4 or 8-7 when farming, when there are potential large mobs. It also seem to affect Titan fights where the specials come out, but the game isn’t responding to follow up player inputs smoothly, but the game clock doesn’t get bogged down by the animation lags, so resulting in potentially lower Titan damage per hit.
The last time the game ran smoothly seemed to be Return to Morlovia and believe it was still ok during Fables. So if I had to pinpoint a time, it really could be the release of the updates in anticipation of the winter events (e.g. version 17 and on).
Has anyone else noticed this?