A lot of changes coming for season 2. Some good, some bad. I think 1 of the biggest things going downhill is creativity in the design department.
Rare titans: unicorn and giant chicken(seriously?) Anything could have been better than those along with better loot drops by the way
Then look at heros of the month before july, nice pieces of art.
Then look at greg and drake(by far the most poorly designed hero I’ve seen thus far).
Then look at next 2 hotm(both monsters from world map).
And even look at upcoming season 2 heros, most look like Saturday morning cartoon characters drawn in a kindergarten class.
Dont forget about the sand heros as well, one was directly ripped from Aladdin, name and all(gafar).
Game is becoming more and more about pushing as many heros out as quickly as they can to snatch up as many of our dollars as possible before the inevitable death of this cash cow. Quantity over quality at this point of life of the game.
Also note the “dont share any beta info with general public”. That’s just basically saying that season 2 heros will make our current rosters pretty much obsolete and devs dont want to deter spending before season 2.
Of course they know people are going to dump loads of cash the first day season 2 comes out. But keeping a lid on info keeps the cash from slowing down before then.
Hopefully everyone reads this and spends wisely. Devs wake up. Treating your general public like morons is not a wise choice. We can find other games(many coming out just like this one but are becoming more geared to f2p). Amd yes you can find other customers …for now but I’m sure if people start leaving hundreds of bad reviews that could change and can very easily happen.
Another thing, bragging in interviews about your genius marketing that plays on the impulsive shoppers and people’s gambling nature along with claiming success due to broken features such as:
“Great Tutorial”??: doesnt even show new players how to get to alliance recruitment chat to find solid alliances(has been one of the biggest problems for the game and community for roughly 9 months now)
Alliance wars success???(been broken since day 1 and still far from a finished project)
Claiming raids to be a great pvp feature?
shouldn’t even be considered pvp(player vs AI is not pvp)
then on top of that claiming success from your team’s own doings alone without even one mention of the community that keeps this game going.
which includes your beta testers, moderators, etc
go ahead ask how many people continue to play because of teammates and friends, not because of your “wonderful game mechanics”)
“Fantastic storyline” you guys bragged about is beyond laughable(I’d be embarrased if i wrote it).
You guys have a great base for what could be one of the most successful games ever, but you’re constantly finding ways to chip away at that.
Another thing: don’t brag about success with a small team and how many millions you guys are making but then use that as the first cop out when issues, bugs, or problems arise. Stop crapping on the people that fattening your wallets.
Listen, pay attention, and everything else is easier.
By the way a great step in progress would be to fix current issues and bugs before creating new ones, just do that at least once before the death of this game, just to at least show you guys care even a little about your customer base.
Thank you, rant over. @Rook ok feel free to move this to whichever category you see fit.
@Petri, pass this along. And yes whole thing is saved elsewhere.
So if it gets deleted it will just be posted in other medias that are more frequented by the general public aka future customers. Thanks. And yes i know thread had no general direction, just thoughts that you all should hear in order to improve the success of this game in the long run. I would much rather play for years to come but in game’s current state and direction, i may be lucky to play it even 1 more year.