Posting this because we were talking about it in our alliance this morning, I’ve personally encountered it in other games and it was an extremely popular reward.
The idea is simply: offer free VIP days as special rewards.
Not in all loot drops, but available to all/most player levels when included. It should be a special prize along the lines of unfarmable mats, reset tokens, EHT, etc., and be included in the “special” activities like completing event levels, different rank tiers in tournaments, or it would’ve been a great reward for different tiers of the Path Of Valor.
When I’ve seen this used before, there were varying lengths of days involved: 3 free days was more common than 5, and 7 days was the rare mega drop. Among other things, this makes it possible to get the reward multiple times during the same event, or simultaneous events, without the accumulation getting excessive from a dev’s point of view.
It doesn’t even have to be a lot of free days for people to get excited about the reward, people loved it. LOVED it. And it seemed to convince a lot of ftp players to splurge for the ctp VIP once they experienced the benefits, or at least once they got used to them (judging from comments in community boards) - so, it could be a longterm win for SG too. Players who already paid for VIP also loved it because it just added onto their existing days.
Whadda y’all think?
(Honestly, for me personally, I’d rather have even 3 days of VIP than things like avatars & harvesters, but I digress…)
[I did search for an existing topic about this and didn’t find any. Apologies if you have to merge it.]