System said all hero ‘ills/unfortune’ must last one move, but found that some time unfortune lasts more (in the picture it lasts all 3 moves and exactly left 2 moves)…
It is not the Magic Night mode but the Pterosaurian skill.
The ailment last for 3 turns not 1. When you click on the heroes, it will display the remaining duration, so if 1 turn have passed since the skill hit your hero, it will say 2 turns left.
This is not a bug.
To add to this - the duration for Magic Night rules do not apply to monsters’ special skills, only the heroes’.
@ssT1 Since you mention
in quotes, my guess is that you’re not playing the game in English, so this may be a translation error, as it’s written differently in English.
Thanks for adding the screenshot of that. I wanted to add that for clarification, but it’s tough to do too much while holding my newborn
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