I liked the first challenge and this could be interesting but the “use it and lose it” nature of the Tavern makes this a bit more of a gamble than last time. Especially with unleveled low star heroes, ie: paper tigers.
Just genuinely curious, how did testing go pre-announcement? What was your subjective assessment of difficulty? Easier/harder than expected?
I do have a list of potential challenges. I’m open for suggestions on others too.
One of the challenges with these events is not being too restrictive. I was originally thinking an all 2* team so I tried it last event and had to use a good number of items to survive. It’s not the mob levels, but the boss.
Noting the “one-shot” nature and this wasn’t tested in beta, there wasn’t much testing, which is why I try to err on the easier side. I also want it open to more players.
Personally, I’m skeptical that unlevelled heroes will take the needed hit. You can always use a lot of items, but I find it more fun not doing it that way unless absolutely needed.
I’m thinking 3-3* and a 2*, all fully leveled, is the ticket. I think a 3* on ascension 1 could work too, but they’d more so be for color stacking and survival
of the other heroes.
Another factor - we don’t k ow who the boss will be.
Don’t worry, my strongest team always become backup team in case I fail a stage. As of now, they never participate in Taverns of Legends because I never fail a stage. Besides, Tyr is a hero I recently got so this will be his debut.
This is interesting and something I know I had never considered. Could be opening a brave new world lol.
Yeah, I’m sure it’s tough to find that balance, and if it takes a few tries we’re not necessarily boned for later stages since they’re probably lower heroes lost. Should be a good challenge.
Yeah, that was kinda my deduction too, especially since it would take some time to chip away at two 2900 hp bosses without any real oomph behind my hits. Some of the suggestions with unleveled heroes just got me wondering how that could be possible, iirc stage 3 was hitting pretty good on maxed 3* last time. Think I’m gonna stick with maxxed extras too.