players are becoming more and more, and the strength of the characters also increases. Therefore, getting into the top 100 new players is more difficult. Yes, and experienced, too, in view of the increasing competition. I propose to replace the top X players with events by the top Y% of the event participants. for example, instead of top1000 - top5% (according to your calculations). excluding top1. The best is always the same.
A post was merged into an existing topic: Change Event winners to % instead of hard numbers